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  1. #161
    Player
    Sayo_'s Avatar
    Join Date
    Jun 2021
    Posts
    60
    Character
    Sayo Toshimoto
    World
    Malboro
    Main Class
    Red Mage Lv 98
    Quote Originally Posted by OliviaLugria View Post
    It needs a cool name though
    Borders without doctors.
    (12)


    7,000 people on earth and I will protect them all.

  2. #162
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    487
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sayo_ View Post
    Borders without doctors.
    Hahaha

    I was just gonna call it "healer-less"

    But have a discord, petition, and an excel sheet to track content you've don't without the green dps. Maybe upgrade it into a website that can leach off another tracking site to see clear times, hps, etc
    (2)

  3. #163
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    219
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    I'm down for a strike. SGE and WHM are the only two that are looking any bit fun and I've been abstaining from AST and SCH since SB. I can just play DNC like I have since the ShB healer changes.
    (6)

  4. #164
    Player
    Pandurah's Avatar
    Join Date
    Jan 2015
    Posts
    89
    Character
    Luma Deahaart
    World
    Lich
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rehayem View Post
    First time I hear about that one and now I'm curious. What happened in GW1 that warranted a healer strike?
    It was constant repeated misunderstanding from other professions (jobs), blaming Monks (GW1 healers) for their own shortcomings - taking avoidable damage, not realising that Monks had mana/cooldowns, couldn't be in 2 places at once, etc. The strike lasted for weeks. There was a mission (dungeon) that was notoriously difficult even for half-competent players, Thunderhead Keep. A lot of Monks banded together to do full healer runs of the place. It was great fun. (Monks had several ways to play: Heal, Protection, Holy [dps], or a mix) not to mention cross-class...

    When not doing that mission, Monks would just hang around the mission's town dancing/emoting, refusing to join parties.

    There might be more to it than I can remember without looking it up, which I might just do... and I have a link which has more details here: https://www.reddit.com/r/Guildwars2/...5_all/ec4315j/

    Quote Originally Posted by OliviaLugria View Post
    If you have a party of 4, can you do roulettes on any job choice?
    Yeah, I've done it several times the past, 1 heal 3 dps, popped roulettes. Pretty certain I've also done 1 tank 1 heal 6 dps 8-player roulettes (not Alliance, that'd need 24 premades!)

    Edit: not 100% on the actual bonus from the roulette, but we were able to queue for it without a tank!
    (9)
    Last edited by Pandurah; 06-09-2024 at 07:18 AM.

  5. #165
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    219
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Pandurah View Post
    It was constant repeated misunderstanding from other professions (jobs), blaming Monks (GW1 healers) for their own shortcomings - taking avoidable damage, not realising that Monks had mana/cooldowns, couldn't be in 2 places at once, etc. The strike lasted for weeks. There was a mission (dungeon) that was notoriously difficult even for half-competent players, Thunderhead Keep. A lot of Monks banded together to do full healer runs of the place. It was great fun. (Monks had several ways to play: Heal, Protection, Holy [dps]) not to mention cross-class...

    When not doing that mission, Monks would just hang around the mission's town dancing/emoting, refusing to join parties.

    There might be more to it than I can remember without looking it up, which I might just do... and I have a link which has more details here: https://www.reddit.com/r/Guildwars2/...5_all/ec4315j/


    Yeah, I've done it several times the past, 1 heal 3 dps, popped roulettes. Pretty certain I've also done 1 tank 1 heal 6 dps 8-player roulettes (not Alliance, that'd need 24 premades!)
    I'm always down for full healer runs of dungeons and trials. The Full healer runs of the EW raids was the most fun I had with those raids. Dealing with tank busters as healers is funny, just stacking many many shields.
    (4)

  6. #166
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    As a tank main I'm absolutely on your side my healer bros' and sis'. This is just not funny anymore. Are we really just the scapegoats so dd's can have fun?
    (19)
    Last edited by Kreyd; 06-09-2024 at 07:31 AM.

  7. #167
    Player
    Pandurah's Avatar
    Join Date
    Jan 2015
    Posts
    89
    Character
    Luma Deahaart
    World
    Lich
    Main Class
    Scholar Lv 100
    Quote Originally Posted by LynxDubh View Post
    I'm always down for full healer runs of dungeons and trials. The Full healer runs of the EW raids was the most fun I had with those raids. Dealing with tank busters as healers is funny, just stacking many many shields.
    Same! It'd make things a bit more interesting, a bit more fun... taking 3 dps into expert can be a fun time! My friends list is pretty empty these days, though, has been for many months...
    (5)

  8. #168
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,410
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Enjuden View Post
    You can't expect dungeons to actually be difficult when they never have been outside of one instance, yes?

    LCDs can't be bothered to hit cooldowns so healing will be harder. Because that's who we should clearly balance toward /s

    If you don't play content higher than regular dungeons/story, then you're not allowed to have fun in any role. That's just how the game always has been. Again, they cried about not being able to clear Vishap/Shinryu when it was current, so how do you expect them to do harder dungeons, or having content that requires a pulse, let alone a semblance of thought?
    I mean they were never difficult but you used to not be able to do them without healers
    (5)

  9. #169
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    487
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    I did just check, you don't get the adventurer in need bonus, but you do get the regular daily bonus, so it's totally possible to not run healers in roulette content... but you'll probably have to have at least 1 for trials/normal raid and probably 3 for alliance
    (2)

  10. #170
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    367
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reimmi View Post
    I mean they were never difficult but you used to not be able to do them without healers
    Nah, warrior/paladin could do that back in Heavensward if they really wanted to. Just DPS was harder to play then, so it was easier to just have healers queue into it, and paladin dps was abysmal if they ever had to clemency regularly. 2/1/2 pulls would be the thing back then.

    I'm all for the healer strike, I'm not sure what else can be done aside from making it as annoying as humanly possible for all content to be cleared and force a response with how glacial/tone deaf dev reactions has been for expansions now.

    If you make savage unable to be done in PF since all that's left are people who can't heal, and the ones who can are unaware/in statics, then you'll force a response.
    (5)
    Last edited by Enjuden; 06-09-2024 at 07:48 AM.

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