Amusing anyone is taking Yoshi P's business PR speak at face value.As I understand it, we aren't getting the new encounter design until 7.2. Meaning they believe we need 3.5 patches to get used to the new encounter design (the .5 being the later half of 7.5 before 8.0) which, let me clarify, is approximately 16-18 months? give or take? Since 6.5 started nearly 9 months exactly before Dawntrail's launch date. 7.5 will presumably launch in February 2026, with 8.0 coming out in late November/early December of that year.
Which, let me also say... I can't claim to know how accurate or not the translation for this article is, but if we assume it's true, and this encounter redesign isn't actually present until 7.2 then I can speculate as to why. My guess would be that either the decision of or the approval of this encounter redesign may not have occurred until after the content for 7.0 and 7.1 were already planned. SE seems to have a "no turning back" rule where once something is planned, it's locked in. And you know what, depending on what exactly that entails, I can sympathize, because game design is hard, especially when working on a live service game. But what gets me is actually just the lack of transparency.
If new encounter design isn't going to be present until 7.2, why wouldn't you say that? Why wouldn't you, when revealing that information to your audience for the first time, clarify when and how this change is taking place. Or why was this news about 8.0 being the "job identity expansion" casually mentioned off-script while talking about Dark Knight? Why wasn't there a slide talking about that since you know how hot of a topic it has been.