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  1. #21
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by awhitet View Post
    Let's be real here, they're not going to make the first dungeon of an expansion, which it's mandatory through MSQ, hard. We have to wait and see lv 100 content. I've had a look at the dungeon and it looked more interesting that we've got nowadays.
    Uhm did you play SHB and EW?
    Both of the arguably hardest levelling dungeons in the expansion were Holminster and Zot.
    (3)

  2. #22
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    219
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by awhitet View Post
    Let's be real here, they're not going to make the first dungeon of an expansion, which it's mandatory through MSQ, hard. We have to wait and see lv 100 content. I've had a look at the dungeon and it looked more interesting that we've got nowadays.
    Not only were the EW and ShB first dungeons nasty, the first dungeon in HW, though optional, was not any nicer. Up to the first boss, Dusk Vigil is a warmup. But after you get past the mammoth you get to some gnarly bosses and mob packs that can be dangerous. The freeze dot from standing in the wrong place can quickly kill you and the flood of zombie mobs could gank you if you were not prepared with cooldowns, heals, and quick aggro management. I saw quite a few naive WHMs and ASTs get devoured by zombies when they cast a Medica 2 or a Diurnal Aspected Helios before they spawned. The second boss had nasty raidwides and potent adds back in the day, and the last boss could debilitate inattentive players.
    (4)

  3. #23
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by LynxDubh View Post
    Not only were the EW and ShB first dungeons nasty, the first dungeon in HW, though optional, was not any nicer. Up to the first boss, Dusk Vigil is a warmup. But after you get past the mammoth you get to some gnarly bosses and mob packs that can be dangerous. The freeze dot from standing in the wrong place can quickly kill you and the flood of zombie mobs could gank you if you were not prepared with cooldowns, heals, and quick aggro management. I saw quite a few naive WHMs and ASTs get devoured by zombies when they cast a Medica 2 or a Diurnal Aspected Helios before they spawned. The second boss had nasty raidwides and potent adds back in the day, and the last boss could debilitate inattentive players.
    Even Sastasha used to cause wipes when 2.0 launched if the greybeards are to be believed, lmao.
    (3)
    he/him

  4. #24
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Not sure what people are going on about in here about hard dungeons. The only hard dungeon in stormblood was the one in the steppes. Satasha was extremely rare to wipe in. In fact the only time I ever remember wiping in ARR leveling dungeons was if you got a scholar healer who didn't know how to play scholar yet. Tower of zot wasn't hard by any metric either so that one is especially surprising to hear.
    (0)

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