THANK YOU SO MUCH FOR ARTICULATING WHAT IS WRONG WITH NEW AST.


My only point to add is that I really love RNG on AST. It is extremely in theme with cards and receiving a fate that you wish to change.

"We can accept this fate or defy it, but we can not deny it."

It just feels wrong to remove AST RNG and I feel like it is a core part of their identity along with delayed heals as if you are seeing the future of the fight's mechanics. I feel like CBU3 threw in the towel rather than try and make it work.


I think a lot of people don't understand that Endwalker AST's RNG hardly mattered as 2 seals is pretty much guaranteed and the final damage bonus from all 3 seals was not significant enough of a damage boost to worry over.
That being said, Minor Arcana RNG was truly awful and definitely needing a rework, as receiving a heal or free malefic was more impactful but you could never plan around the free heal either.
I think something closer to the end of Shadowbringers AST would have been a great base to build off of.

I think ultimately I just feel disappointed this was the best system CBU3 could think of as it feels incredibly lazy and uninspired.