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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    If they did this split both should be available at 1 they are both ARR jobs and deserve that
    SCH is technically an expansion job, and was not available until ARR, which is v2.0. For the sake of argument, we'll just say it is an original job to ARR since this has been the starting point for a very long time now. Even so, it is a job, which have a minimum starting point of lv30 for all ARR and HW jobs. Only classes start at level 1, so it would need a starting class of its own, or share it with conjurer.


    As for WHM creating the wrong habits it’s to do with the fact WHM has no oGCD’s before 50 and the first one it gets to someone who doesn’t know how healers work “feels” like a panic button (benediction). Meanwhile SCH has the fairy to help and by 50 has 3 charges of lustrate, whispering dawn and illumination

    You really don’t play shield healers proactively in anything besides high end content. SCH does a much better job of teaching healing habits at low levels than WHM does
    I disagree. I find that it is actually really important for healers to learn to heal this way in the beginning. It is what they will have to resort to if they ever find themselves in a situation where their oGCD abilities have been exhausted by a less than optimal party, which absolutely will happen to them. Plus, abilities like Whispering Dawn, Illumination, and Lustrate will not exempt a SCH from GCD healing in the early levels.

    Besides, WHM remains primarily a GCD healer throughout the entirety of its leveling process. Weaving oGCD heals isn't its strength, and it can only do it in a limited capacity. Tetra and Bene are on 60s/180s respectively, and they only get one charge of each. They do get some other skills to help out such as Assize, Asylum, and Bell, but they have nowhere near the same oGCD availability as the other three healers. Lily abilities might be instant and can have their potencies increased, but they will still reset the GCD and cannot be weaved between offensive skills like what the other healers do. You're basically saying WHM is an inferior healer, and that's fine if you feel that way. But I believe the job was intentionally designed to have a low APM. It's a great class/job for beginner to novice players.
    (1)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,143
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gemina View Post
    SCH is technically an expansion job, and was not available until ARR, which is v2.0. For the sake of argument, we'll just say it is an original job to ARR since this has been the starting point for a very long time now. Even so, it is a job, which have a minimum starting point of lv30 for all ARR and HW jobs. Only classes start at level 1, so it would need a starting class of its own, or share it with conjurer.



    I disagree. I find that it is actually really important for healers to learn to heal this way in the beginning. It is what they will have to resort to if they ever find themselves in a situation where their oGCD abilities have been exhausted by a less than optimal party, which absolutely will happen to them. Plus, abilities like Whispering Dawn, Illumination, and Lustrate will not exempt a SCH from GCD healing in the early levels.

    Besides, WHM remains primarily a GCD healer throughout the entirety of its leveling process. Weaving oGCD heals isn't its strength, and it can only do it in a limited capacity. Tetra and Bene are on 60s/180s respectively, and they only get one charge of each. They do get some other skills to help out such as Assize, Asylum, and Bell, but they have nowhere near the same oGCD availability as the other three healers. Lily abilities might be instant and can have their potencies increased, but they will still reset the GCD and cannot be weaved between offensive skills like what the other healers do. You're basically saying WHM is an inferior healer, and that's fine if you feel that way. But I believe the job was intentionally designed to have a low APM. It's a great class/job for beginner to novice players.
    WHM is fine to teach WHM but it’s bad at teaching the other 3. That’s a problem because WHM is your only accessible healer and a good chunk of people will take the first job they pick to 90 before they do another job. PLD/WAR is good at teaching tanks and the DPS are varied. If they are going to do this 3/1 split on the way healers are designed in terms of GCD healing then the 1 shouldn’t be the only one accessible at level 1. Plus it leads to this weird hesitation people have with shield healers

    It fine to be a low APM healer, its just not great at teaching the other healers because they directly encourage oGCD weaving as low as 15/20 while WHM almost never encourages it even at 90

    Plus as you said in the other comment in general I just think it’s unfair that there is only one healer accessible at level 1, especially in a role that has a partially enforced split in it
    (1)

  3. #3
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    WHM is fine to teach WHM but it’s bad at teaching the other 3. That’s a problem because WHM is your only accessible healer and a good chunk of people will take the first job they pick to 90 before they do another job. PLD/WAR is good at teaching tanks and the DPS are varied. If they are going to do this 3/1 split on the way healers are designed in terms of GCD healing then the 1 shouldn’t be the only one accessible at level 1. Plus it leads to this weird hesitation people have with shield healers
    WHM doesn't need to teach how to play the other healers. You can learn how to play the other healers by playing those healers. Even then, WHM will still give players a general idea of what to expect when taking on the healer role. This has a lot more to do than just the abilities they are given. A healer needs to experience the varied playstyles of the tanks they group up with, the rate incoming damage will drain HP bars, how much their heals restore, how well regen will sustain, raising fallen players, avoiding damage, cleansing, removing doom, using their offensive skills, etc. Weaving heals is but one of several aspects to the healing role. I know everyone loves to dumb the role down here, but an inexperienced healer will fold and crumble like a dried up leaf if they panic when things head south while a cool-headed experienced healer can salvage the same situation without breaking a sweat.

    I can't speak to any hesitation with transitioning over the shield healers, but there also isn't anything wrong with focusing on one healer to max level. The only time I see this as a bit of an issue is for job balance with high-end content and being versatile with any given role by having multiple jobs leveled in case your preferred job is already taken by another player.

    The lack of a second healer early on is a bit of an oversight by the dev team. It actually doesn't even make sense considering that both PLD and WAR have respective starting classes and at one point were the only tanks available to play. This issue is also a result of tying SCH to a DPS class. In that sense, it does stand to benefit the most from a split, but they would have to design a whole other starting class for it, which would temporarily eat up some resources. I'm just not sure if that is worth it when we have bigger issues going on with our jobs atm.
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