Results -9 to 0 of 211

Threaded View

  1. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,565
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ianmaru View Post
    ok first maybe I'm not being clear enough with the explanation, since I was just adding to the idea that someone had that I quote replied to.
    basically with S/L/R, theres no '2nd halves'. every 1 minute, you have 6 options to choose from, and every 2 mins loop rotation, youre meant to summon each one of them. so if you use all the 3 high mobility primals on the first half, then you're stuck with low mobility primals on the 2nd half. which makes it not rigid. you might want to prioritize using the low mobility one first if you can, and save the high mobility for the boss mech that needs it. also naturally high mobility primals has lower damage output compared to the low mobility ones. and so on and so on.
    That really only fixes the arbitrary mobility difference across the two one minute halves but doesn’t really fix anything else. The rotation is still arbitrarily limited because all 6 have to come out once per 2 minutes and none really justify their existence because you have to summon every one to fill the gap between the demis
    (0)
    Last edited by Supersnow845; 05-29-2024 at 06:06 PM.

Tags for this Thread