Quote Originally Posted by Kes13a View Post
its an MMO, the genre comes with other players, for good and bad.

might even say thats part of the challenge in that type of game. how is making everyone else "invisible" any different than the people that were screaming about cheating when it first came out and people got into a solo instance somehow?
Counterpoint, GW2 fixed this issue marvelously when their own event jumping puzzle had the problem of big bodies blocking precise jumps.

Mad King's Clocktower year 1

Mad King's Clocktower now

Still feels like an mmo when other players are rendered as wisps.
Just have the people who make it to the end be rendered as normal so we can have our usual cheer squad.