You know, I been wondering, instead of creating contents for healer...
Why not make most of High End Hardcore content to be "Salvageable" by Healers?
I know some folks might against the idea of High End Hardcore content being make easier because unsalvageable High End Hardcore content is best way to retain the "prestige" of legend title value and gatekeep it from "weaker" player.
But isn't that's the whole point of getting good with your class?
When both Tank and DPS are really good with their job, it make a lot of High End Hardcore content became easier, but at the cost of Healers' Role validity to the party.
High End Hardcore content became salvageable and likely clearable because Healers are good at their job.
It's NOT something be to scorn off or be dismissive about it.
If a little "nerf" to the High End Hardcore content can bring back the validity of Healers, it's something worth to trade off if you ask me.
Especially if Healer role can't really shine at all in a extremely well condinated teams, so why not make Healer role shine in a less ideal team?

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