Her* If you're gonna passive aggressively ramble about me and write your own fanfiction like a bratty teenager with your new bestie the least you could do is not misgender me, thanks.It's from their profile, it's very nice not to see the childish rants anymore. I said my piece, that person is just determined to be mad and spread his misery so he isn't alone wallowing in it. I'm just hoping now we get some info the end of this month so we can see in more detail the AST changes. Still super hype for it! If the cards are quite simple I want to get the feedback in for some more interesting effects and ofc the manipulation I so desire
Let’s be honest here. We have not had good healer role changes since stormblood. I can even go one step further and list some really bad healer decisions and problems that took a long time to get fixed.Awright mate. Does your crystal ball tell you what all the cards and abilities do too? Such a doomsayer, you'd think that you ran a Y2K blog or something, geez.
And you're saying this is like the EW experience all over? You're the one aggressively championing for EW AST in this very thread.
Removal of all interesting dps buttons start shadowbringer. They tried to remove ED from scholar an ability that was with the job since arr and they had to back paddle faster then a paddle boat trying to course correct a waterfall.
Astro being mana minus start endwalker. Was fixed around the 2 raid tier when it gained mana per draw.
Whm lilys became usable and still not desired because it was a really heavy dmg loss. Took them an entire expanse to make lilies “good”.
Start endwalker: no interesting new ways of dealing dmg as healer expect getting a less clunky version of sch that needed to be buffed a decent number of times to compete. Also increase in ogcd heals that are just overkill for casual content and take away the need for actual healing in high end content.
The healer role did stagnate for more than 6 years now. Astro cards changed from so many interesting options to balance with different colored dps cards (with atleast minimal thinking) to on strongest dps, healer card on healer and tank card on tank.
Also yeah about new abilities…… they will either healer shield or both again. While I slam my head on the 1 key for another 3 years because there will always be healing downtime and they won’t turn up the healing requirement ( they also promised that and we got Jack shit) because baby healer will have a heart attack while vet healer will still be bored to death. Like had that with p8s and people telling me it was so hard to heal while i was sleeping even week 1.
I also wouldn’t be surprised to see another expansion of shield healer dominance
What do the regen healers even offer at this point
I dropped being a healer main in ShB. The launch changes for all the healers were painful for that expac. I was fully ready to drop the game as a whole if they did not have a decent showing for the job action trailer. I hinged my preorder of the expac on if the trailer sufficed.Let’s be honest here. We have not had good healer role changes since stormblood. I can even go one step further and list some really bad healer decisions and problems that took a long time to get fixed.
Removal of all interesting dps buttons start shadowbringer. They tried to remove ED from scholar an ability that was with the job since arr and they had to back paddle faster then a paddle boat trying to course correct a waterfall.
Astro being mana minus start endwalker. Was fixed around the 2 raid tier when it gained mana per draw.
Whm lilys became usable and still not desired because it was a really heavy dmg loss. Took them an entire expanse to make lilies “good”.
Start endwalker: no interesting new ways of dealing dmg as healer expect getting a less clunky version of sch that needed to be buffed a decent number of times to compete. Also increase in ogcd heals that are just overkill for casual content and take away the need for actual healing in high end content.
The healer role did stagnate for more than 6 years now. Astro cards changed from so many interesting options to balance with different colored dps cards (with atleast minimal thinking) to on strongest dps, healer card on healer and tank card on tank.
Also yeah about new abilities…… they will either healer shield or both again. While I slam my head on the 1 key for another 3 years because there will always be healing downtime and they won’t turn up the healing requirement ( they also promised that and we got Jack shit) because baby healer will have a heart attack while vet healer will still be bored to death. Like had that with p8s and people telling me it was so hard to heal while i was sleeping even week 1.
The only things that looked good for healers in the trailer were the 3 GCD attacks WHM got off PoM, locked behind a 2 min, but at least it's 3 GCDS. And all of the things SGE got. SGE's AoE Kardion, Eukrasian Dyskrasia AoE DoT, and the new GCD attack were all on my DT SGE bingo card. So those bought more time for SE with me personally. At least until the media tour showing.
idk, when I swapped to scholar on p8sp2 week 1 to accomodate a friend's friend, having whm regen for the single target DoTs in the later half was such a godsend. Initially they refused to heal them at all and yelled about their glare uptime, but let me tell you: using all your aetherflow and then alternating aldo/physic just for someone to barely live tells me why regen healers are still good. Another thing about scholar is you rely on regen healer's throughput a lot. There are time where you just don't have the tools to recover HP bars from a mechanic during prog or you end up having to replace dps meld with piety just so you can emergency tactics succor/adlo enough times to make up for a lack of throughput healing.
Last edited by Zolvolt; 05-24-2024 at 10:22 AM.
I'll wait to see the changes to judge the job but so far (and considering SE track record) imo is not looking great. They seem to be removing the rng indentity of the job for what it seems to be an aetherflow with less versatility.
My bet is that the effects will go as follows:
Balance/Spear: Give a 10% damage boost to one player
Spire/Ewer: Give a 15% mitigation buff to one player
Arrow/Bole: Single target heal with a value of 500 potency
I would be very surprised if they have different effects and even more if the kit ends up with some remaining depth (or even more than now)
It’s why i dont support pankardia in any way except if it replaces physis as a skill. SGE doesn’t 3 short CD party wide regens. It already has by far the highest throughput of the 4 healers
Seraphism as a 4th spreadlo amplifier just shows they have literally no idea how modern SCH works considering this is just gonna lead to SCH deleting mechanics in lesbian power ultimate till they buff SGE and then regen healers get pushed even further towards the edges
I'd replace Ixochole or Kerachole with it actually. Why can't Addersgall be spent on Soteria, AOE Kardia, and other things that actually interact with Sage's identity?It’s why i dont support pankardia in any way except if it replaces physis as a skill. SGE doesn’t 3 short CD party wide regens. It already has by far the highest throughput of the 4 healers
Seraphism as a 4th spreadlo amplifier just shows they have literally no idea how modern SCH works considering this is just gonna lead to SCH deleting mechanics in lesbian power ultimate till they buff SGE and then regen healers get pushed even further towards the edges
Also what is "lesbian power ultimate"?
Whatever the eden ultimate is. I can never remember its name but since it relates to Ryne and Gaia I just call it lesbian power
As for your suggestion that doesn’t bother me either but at least kerechole does interact with a shield healer identity, ixochole can die in a ditch though
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