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  1. #1
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Limsa
    Posts
    213
    Character
    Snow Fox
    World
    Zurvan
    Main Class
    Fisher Lv 58

    I am confoozled...

    Everyone has been (rightfully) crying about how dumb the jobs themselves are but even on a core mechanical level the system that was once accessible, in-depth, and satisfying to master has become so bare-bones it is actually embarrassing. It is not even the same game. It really is sad and honestly I cannot believe that the same team that created HW has had any input on how the game has ended up.
    Wasn't Heavensward considered the worst expansion regarding job balance and raiding? Didn't that expansion almost annihilated the whole raiding community? I am not sure if I'm following you.
    (2)
    Last edited by Gember; 05-24-2024 at 06:20 AM. Reason: i forgot the quote

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,779
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gember View Post
    Wasn't Heavensward considered the worst expansion regarding job balance and raiding? Didn't that expansion almost annihilated the whole raiding community? I am not sure if I'm following you.
    I don't think balance is their point. I think the point is the depth and how a new player would be lightyears away in skill from someone who was raiding at a high level. Compare that to how a new player Warrior is likely only marginally different from someone playing at a high level now.

    But part of that depth was just jank, physical vs magic mit, lack of intuitively designed systems, needing to level other jobs (cross-class), and a giant knowledge gap where the game didn't teach certain basic things. They did retroactively start teaching enmity and enmity combos though, eventually.
    (3)