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  1. #31
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,497
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    By 8.0 Ley lines will no longer be a circle on the ground to stand in, but a self-buff for your status bar.
    (3)

  2. #32
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cidel View Post
    By 8.0 Ley lines will no longer be a circle on the ground to stand in, but a self-buff for your status bar.
    Gross. /10char
    (1)

  3. #33
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Reinhardt_Azureheim View Post
    snip

    It is okay for non-standard rotations to exist sure, it's just a game of course it is okay. It is no longer going to be the case going forward and it's not the way the devs want the game to be played, nor people like me.

    So homogenization in your opinion is making it so all the wildly different jobs have standardized rotations that flow properly as the developers intended them to? All jobs having good system design is homogenization? What? At the end of the day, you're still not understanding what homogenization actually means but at least I understand where you are coming from with that remark now. Homogenization by your definition is a good thing, because it means they're succeeding at making all the rotations make sense and work as intended. I'm not struggling to cope with you using that word, I just didn't understand it because it's clearly not based in reality if you play the different jobs in this game. They're all very different in flow and feel. I'm all for "homogenization" if it means the rotations become well designed and standardized. Standardized doesn't mean boring or easy, it just means that there is a correct way of playing them and the developers succeeded at optimizing their intended rotation.

    The way I would use homogenization is if all jobs had the same flow and feel, which is never going to be the case in this game. The homogenization boogey man goes hard in some parts of this community but that's all it is.

    Why would I be surprised? I'm not trying to create an echo chamber. If someone says something good themselves, their post will stand on its own. I will probably like it, but I don't have to make another post just to pat them on the back or state what they've already stated again. Even if I could dislike posts on the forums, it wouldn't be a productive way of addressing opinions I disagree with. The whole point of engaging on these forums is to engage in debate. I'm not here to make friends or socialize, I'm here to have discourse over the direction of the game. That's just the nature of forums. What's the point of making a post just to agree with someone else?
    (1)
    Last edited by HikariKurosawa; 05-21-2024 at 02:07 PM.

  4. #34
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    I'm more concerned about manafont being an I win button on blm
    (0)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  5. #35
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    While I can understand that people who enjoyed the non-standard BLM style are sad, I think being forced to preserve the non-standard rotation would set a dangerous precedent that would severely limit their design space.
    (2)

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