Bro i hated cleric stance so much. Disincentivized throwing out deeps as a healer unless you knew the damage patterns. (Also birthed the concept of a Main-Heal/Off-Heal in raids/trials. Main heal stayed out of cleric stance and off heal stayed in unless more healing was required)

Also i can't think of anyone who had a meaningful interaction with TP. I remember playing AST in HW and if anyone gave a melee dps "The Arrow" they'd have a meltdown because it reduced recast times and made them run out of TP faster. Similar with giving BLMs "The Ewer" since it messed with their MP management.

Also what "multiple viable builds" This game has no builds. Unless you mean that annoying period where tanks wore slaying accessories for damage and you could allocate like 20 points of a stat somewhere.

And that last one is still true.