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  1. #1
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by ThorneDynasty View Post
    So basically homogenize BLM to hell because you are bitter there's a single job that has been somewhat saved from that so far? OK, I'm sure following this attitude is great for the entire game's health, but it looks like you're getting your wish of making everything as bland as possible because the neighbor job might get jealous otherwise.
    Just want to confirm who you are responding to here?
    (1)
    Last edited by Cyth_; 05-18-2024 at 10:07 PM.

  2. #2
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Cyth_ View Post
    Just want to confirm who you are responding to here?
    The people who are full mask off gloating how they want BLM to play worse because, I don't know, pettiness?
    (28)

  3. #3
    Player
    Minmay-Xiaobailong's Avatar
    Join Date
    Jun 2024
    Posts
    1
    Character
    Devola's Ukulele
    World
    Pandaemonium
    Main Class
    Black Mage Lv 90
    Honestly I'm a subjob BLM player and not the kind of player who tries to dig the job to the deepest, and I never systematically learned the theories about non-standard versus standard. From such a non-top player's view, I have no idea how deleting ice paradox and forcing players to do the standard make this job more popular. (Contents below are some of my own opinions, might be wrong.)

    I can understand that Yoshi'P the Producer wants BLM to be accepted by more players, yet from what I know so far, the reason people refuse to play BLM in raids is not those theoretical differences among rotation structures, but the fundamental-skill requirements/the over-high penalty of Gcd losses/frustrating Enochian suspension.

    If the producer expects more players are trying to play BLM in DawnTrail, a good direction could be working more on mistake-solving! Every rookie BLM makes huge amounts of mistakes when practising. Simply limiting the rotation to standard will not benefit them, but on the contrary lower down the flexibility(the best part of BLM).The new FireIV gauge in Dawntrail seems to trigger the player to finish the standard perfectly, if failed, the frustration grows even stronger compared to Endwalker.

    One typical BLM mistake is that the player incorrectly starts to cast a spell (Fire IV,Despair, Flare, or whatever) when the fire phase duration isn't enough. In such cases when the player needs to interupt, a Endwalker BLM can use either a firestarter(if available) or a Transpose-Ice Para as a good way to avert the potential loss. Ice Transpose can both hold up enochian and provide extra instant cast skill to do mechanics, even though it might not be good enough and might change the whole rotation, but those feedbacks of adjusting successfully are truely positive. For a Dawntrail BLM, player can only use the firestarter provided by paradox, if not available, any other solution(either casting low pot Blizzard Ⅲ for mp recovery or transpose back to fire with unfull MP) brings strong penalty and frustration.
    (16)

  4. #4
    Player
    EresseaTol's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Eressea Tol
    World
    Faerie
    Main Class
    Pictomancer Lv 97

    Disappointed in 7.0 changes

    Long time player, first time forum poster. I've been maining BLM for an age. I'm not going to go on a diatribe about why the changes are bad; plenty of other posts in thread about that. Just wanted to make my voice heard. I also dislike the changes, non-standard was the most fun I've had as BLM in years. If the class stays like it is in 7.0, guess I'll swap to PCT or something.
    (12)