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  1. #10
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    616
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by xivYuiM View Post
    Easily one of the worst takes I have ever seen about this game. Removing aggro as a mechanic instantly ruined tanking for the next 5-6 years or however long it has been.
    Oh yeah, because doing a couple of threat combos and then switching off of tank stance for the rest of the fight, wholly ignoring said threat combo after was super engaging. This mechanic that was meaningless to competent players but a massive stumbling block for the bad ones was definitely a load-bearing mechanic.

    Oh wait, no. The removal of threat as a relevant mechanic is probably the single greatest qol feature added to this game outside of the glam dresser. What was previously the number one source of vote kicks and abandons vanished overnight. Not only were tanks holding threat consistently, I also never had to deal with the middling nervous tank who sandbags their dps 25% or however much it was for the whole dungeon by never leaving tank stance.
    (5)
    Last edited by Arkdra; 05-18-2024 at 06:17 AM.