WAR seems to be a "we heard you liked having a GCD tied to your 1-min ability, so we added two more to it". And then some trait upgrades for abilities.
WAR seems to be a "we heard you liked having a GCD tied to your 1-min ability, so we added two more to it". And then some trait upgrades for abilities.
I don't know why they removed all the gap close damage even if I think the new dash for DRK is cool I still prefer plunge
oh and also out of the thread but DRG got a gap close like tank now DRAGOON- Come on the jumpy dude can f jump why even put a gap close that is just a dash
Player
More oversimplification.I don't know why they removed all the gap close damage even if I think the new dash for DRK is cool I still prefer plunge
oh and also out of the thread but DRG got a gap close like tank now DRAGOON- Come on the jumpy dude can f jump why even put a gap close that is just a dash
It's the biggest trend between the last 3 expansions.
Bald streamer man wanted potencies on gap closers removed, and he also wanted the 123 consolidated.
So now here we are.
I guess damage gap closers were a big deal to the devs.
I've quit healing because of their brain numbing dps rotation.
And with the consolidation of all of these abilities, tanks will have the same 11111111111111111111111111 dps rotation outside of bursts.
I can't imagine myself playing any of the tanks long term if they don't fill in the gaps with new stuff.
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