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  1. #351
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,171
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    My QoL request is one I haven't heard before. It's the music, actually. I don't have a problem with the songwriting, to be clear. I have a problem with the frequent use of virtual instruments / samples as well as the mixing and mastering. Speaking of Genshin, the post above me reminds me of how high quality that OST sounds in comparison. Genshin is full of beautiful acoustic guitar and piano work, live Orchestra and choirs, etc that many of its tracks are dreamlike. I understand the two games have completely different styles when it comes to sound, for example some tracks in XIV actually call directly for synthesized sounds and pads. But still, XIV sounds compressed/poorly mixed in the game, and only marginally better in the official OST release.
    (1)

  2. #352
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,452
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Get rid of unnecessary confirmations. When I click on a door to open it, I get asked if I want to open the door. (If I didn't want to go through the door, I wouldn't have clicked it!)

    If an action doesn't cost anything, and can be undone in a few seconds if you executed it accidentally, then it doesn't need a confirmation dialog. Doors in the real world don't ask me if I want to open them and make me push a button when I try to open them.

    Crafting: Let us switch crafting jobs without closing the craft interface and losing our position. You can do this when you first open it, before crafting something, and it should work like that all the time.
    (10)

  3. #353
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    1) Shared Crafting Bars (syncing 8 identical layouts is annoying) and Shared Miner and Botanist Bars.
    2) Reduced Role Abilities (rolled into or changed into job abilities).
    3) Improved tooltips. I find the current tooltips really frustrating. E.g., reference to buffs should also show their icon.
    4) Color-code DNC AoE buttons to their dance mini-game counterparts like the single ones are.
    5) Prevent accidental use of Cordials while having full GP.
    6) Merge job gauges into single HUD elements. Use BLM as an example.
    7) Maintain buffs when synching content as long as that buff is still available to you at that level.
    8) Improved hunt target UI. I should be able to see all my current hunt targets by zone.
    9) Indicate Damage scaling for Melee, Range, and Magical for Limit Breaks.
    10) Buttons with sub-menus so we don't need to use bar change shenanigans.

    11) Bulk Deposit Duplicates across multiple retainers
    12) Get rid of the fanfare on Venture Complete / Venture Started
    13) Show Buff Icon next to mention of Buff in tooltip. E.g., `Grants [@]Hidden`, `Requires [@]Hidden`
    14) Show B-class Huntmarks in Recommendations
    15) Show Procs in the 3d world on/around your character
    16) Currency window and barring that, tag currency with something so it's obvious
    17) In-game advertisement of the next three GATEs
    18) Remove gear as a crafting material and remove "Search Recipes Using This Material" menu item for gear
    19) Allow us to put furniture into storage without being in our house/apartment
    20) Extend city sprint to longer cooldown or remove the cooldown and make it a toggle like in PvP
    (2)
    Last edited by Sjol; 05-16-2024 at 09:58 AM. Reason: Added some more

  4. #354
    Player Bun_Vivant's Avatar
    Join Date
    Mar 2024
    Posts
    206
    Character
    Bun Vivant
    World
    Halicarnassus
    Main Class
    Sage Lv 95
    Quote Originally Posted by Sjol View Post
    1) Shared Crafting Bars (syncing 8 identical layouts is annoying) and Shared Miner and Botanist Bars.
    That would be super nice.
    Until then, I can use this macro to copy five of my non-shared bars from BSM to whatever crafting class I'm currently on:
    /hotbar copy Blacksmith 1 current 1
    /hotbar copy Blacksmith 2 current 2
    /hotbar copy Blacksmith 3 current 3
    /hotbar copy Blacksmith 4 current 4
    /hotbar copy Blacksmith 5 current 5
    Alternatively, I have these three macros for copying BSM to all the others:
    /hotbar copy Blacksmith 1 Carpenter 1
    /hotbar copy Blacksmith 2 Carpenter 2
    /hotbar copy Blacksmith 3 Carpenter 3
    /hotbar copy Blacksmith 4 Carpenter 4
    /hotbar copy Blacksmith 5 Carpenter 5
    /hotbar copy Blacksmith 1 Armorer 1
    /hotbar copy Blacksmith 2 Armorer 2
    /hotbar copy Blacksmith 3 Armorer 3
    /hotbar copy Blacksmith 4 Armorer 4
    /hotbar copy Blacksmith 5 Armorer 5
    /hotbar copy Blacksmith 1 Goldsmith 1
    /hotbar copy Blacksmith 2 Goldsmith 2
    /hotbar copy Blacksmith 3 Goldsmith 3
    /e first third of crafting hotbar copy done
    /hotbar copy Blacksmith 4 Goldsmith 4
    /hotbar copy Blacksmith 5 Goldsmith 5
    /hotbar copy Blacksmith 1 Leatherworker 1
    /hotbar copy Blacksmith 2 Leatherworker 2
    /hotbar copy Blacksmith 3 Leatherworker 3
    /hotbar copy Blacksmith 4 Leatherworker 4
    /hotbar copy Blacksmith 5 Leatherworker 5
    /hotbar copy Blacksmith 1 Weaver 1
    /hotbar copy Blacksmith 2 Weaver 2
    /hotbar copy Blacksmith 3 Weaver 3
    /hotbar copy Blacksmith 4 Weaver 4
    /hotbar copy Blacksmith 5 Weaver 5
    /e second third of crafting hotbar copy done
    /hotbar copy Blacksmith 1 Alchemist 1
    /hotbar copy Blacksmith 2 Alchemist 2
    /hotbar copy Blacksmith 3 Alchemist 3
    /hotbar copy Blacksmith 4 Alchemist 4
    /hotbar copy Blacksmith 5 Alchemist 5
    /hotbar copy Blacksmith 1 Culinarian 1
    /hotbar copy Blacksmith 2 Culinarian 2
    /hotbar copy Blacksmith 3 Culinarian 3
    /hotbar copy Blacksmith 4 Culinarian 4
    /hotbar copy Blacksmith 5 Culinarian 5
    /e third third of crafting hotbar copy done
    (0)

  5. #355
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Tastydoorstop View Post
    There are a few QOL that i can thing of that will make life easer

    1) for gathering. make it so you can see the items that you will unlock with the folklore. so you can see if you want to go after that book. and in which order you might want to get it..

    2) make it so you can see what you need to do to unlock said book from the gathering log menu

    3) make it so when your in the gathering log you can do a spot check to see if you have a item


    do you have any QOL you like to see in game?

    Many, but most of them are already very popular suggestions. There's one I haven't seen yet:

    Being able to use individual glamour plate item slots.

    For example, you want to glam just the headgear from the glamour plate 8.

    Currently that's possible if you unequip everything but the item you want to change, and then equip everything back. I feel this implementation would fall into the category of QoL, which is to me, the ability to make something you can already do, less clunky.
    (0)

  6. #356
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Remove positionals for melee
    (2)

  7. #357
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,842
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    With the Crystalline Conflict, if someone spams the same thing three times in a row, it mutes them for the rest of the match.

    Also if someone marks you in PVP, let us have a setting within our character config to NOT show when we are marked if we don't want to see it. If someone marks you more than twice and you remove it, it shouldn't let them add it back on.
    (1)
    Last edited by Stormfur; 05-16-2024 at 06:04 AM.
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - OK! ✅ to armor
    "... and mounts?

  8. #358
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    872
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Honestly, I don't know if anyone noticed it or it's just me but please...

    Crafting Log : STOP the cycling behavior when switching between between recipe menus.

    The way it works, it cycles from left to right....Level Based Recipes > Special Recipes > Master Recipes
    When you open it, it has special recipes selected....so if you want level based recipes, two clicks instead of just one. This feels like 'we designed it for controller, but this is how it works on KB/mouse'

    I honestly am tempted to submit a bug report....but I feel like this is just 'bad design, not a bug'

    Why SE? Why?
    (1)

  9. #359
    Player
    Windfire's Avatar
    Join Date
    Aug 2019
    Posts
    154
    Character
    Suri Obinata
    World
    Cuchulainn
    Main Class
    White Mage Lv 84
    They changed that fairly recently, it used to be you could just click master recipes and it would go to master recipes =.=, was a definite downgrade with the crappy cycling. As for QoL I'd like to see, the ability to pick up leve quests of any level at the hub cities/city for each expac. Do for example if I'm in Ul'dah, I can pick up say the leves in the 30-35 range whether they are in Thanalan or elsewhere.
    (0)

  10. #360
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Crafting materials automatically retrieved from chocobo saddle bag and retainers when crafting.
    (0)

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