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  1. #61
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    I really don't want the aoe heals to stay on the tanks, I don't feel like I should be able to dish aoe healing as a tank without a cost attached. Clemency is the best designed tank heal in the game right now strictly because there is a cost to using it.

    On the topic of the OP..

    GNB>DRK>PLD>WAR

    If WAR is going to be this disgustingly powerful utility wise compared to the other tanks there is zero reason why it isn't acceptable to be the lowest tank dps.
    (1)

  2. #62
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GoatOfWar View Post
    [...]PLD has genuine weaknesses whereas WAR doesn't. PLD has the worst invuln in the game and 2 of it's utilities; PoA and Clemency, are on GCD.[...]
    I need to correct you on that, Passage of Arms is not GCD, it is an oGCD ability.

    Passage of Arms, Ability, Instant, 120s Recast Time
    Increases block rate to 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.
    Duration: 18s [for how long you can hold it]
    Duration (ally): 3s (server tick)
    Effect ends upon using another action or moving (including facing a different direction).
    Cancels auto-attack upon execution.
    For comparison, here is Anatman from Lv.78 Monk:

    Anatman, Ability, Instant, 60s Recast Time
    Extends the duration of Disciplined Fist and your present form to maximum and halts their expiration.
    Duration: 30s
    Cancels auto-attack upon execution. Effect ends upon using another action or moving (including facing a different direction).
    Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
    Bolded and underlined what makes Anatman a GCD ability, which is what Passage of Arms lacks, making it a weavable ability.
    (2)

  3. #63
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I need to correct you on that, Passage of Arms is not GCD, it is an oGCD ability.
    Yeah, but when you use a GCD it goes poof.
    (0)

  4. #64
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Yeah, but when you use a GCD it goes poof.
    Which is what is supposed to happen in uptime situations, or sacrifice dps in prog. In downtime channel it for as long as you want.
    (1)

  5. #65
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,543
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    The idea that mitigation should cost DPS is just a foreign concept these days
    (1)

  6. #66
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by aodhan_ofinnegain View Post
    Which is what is supposed to happen in uptime situations, or sacrifice dps in prog. In downtime channel it for as long as you want.
    I'm well aware, PoA is a well designed ability.
    (0)

  7. #67
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Just had an evil thought of giving positionals to all tanks... basically a trait that makes all their dps do more damage when dealt to the front and to prevent spinning bosses, a trait that decreases damage received when stationary for at least 10 secs
    (0)

  8. #68
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by rawker View Post
    Just had an evil thought of giving positionals to all tanks... basically a trait that makes all their dps do more damage when dealt to the front and to prevent spinning bosses, a trait that decreases damage received when stationary for at least 10 secs
    You could implement positionals on tanks when tank stance is turned off.
    Otherwise, it would be super clunky. But the downside is that everyone would want to off tank at that point.
    It could help ensure that some tanks are prefered as main tank though. Like a Dark knight and Gunbreaker could lose more damage from being in the maintank slot than PLD or WAR to ensure they're all brought.
    (0)
    Last edited by GoatOfWar; 05-14-2024 at 10:08 PM.

  9. #69
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,910
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Again this circles back to our earlier arguments where I simple do no understand why you are going onto a tank and going “yes I sure do like be able to heal”

    Like I can forgive a limited amount of internal sustain as an equivalent to actual mitigation but why are getting your tank fantasy from using an AOE heal, like veil is just straight up succor as an oGCD
    Hmm almost like I like the holy knight aesthetic fits having a healing utility such as veil, I guess it can be a similar argument can be made for DNC or any DPS who has any AOE heal, you're acting like Tanks are the only non-healer job with a AOE heal.

    It's not a "tank fantasy" and more of a Paladin fantasy, Paladins have been linked to healing and party protection for a long time.

    Tanking fantasy is a joke anyway theirs barely anything other then pressing your funny stance button, we know that's not going to change, so I actually Like the idea that tanks are somewhere in-between DPS/Healers in terms of utility but still having a "decent" rotational gameplay.
    (3)
    Last edited by Rithy255; 05-14-2024 at 10:14 PM.

  10. #70
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Yeah, but when you use a GCD it goes poof.
    That's why you flash it, either for a whole double weave window if no damage weaves are coming up or just for a quick moment as you time the 3-5s duration for the next attack.

    It isn't GCD though, which is what you originally said.
    (2)

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