I think that larger damage swings should be fine but only because they should be able to be compensated in a different way

Like if they want to continue this ridiculous sustain on WAR then they should nerf its damage 10+% below DRK but only because it opens avenues for the healer to potentially do more damage because they aren’t babying the WAR

But that also leaks into fight design which I don’t think the devs are good enough for