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  1. #9
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Quote Originally Posted by ZiraZ View Post
    People still cry in HW chat zones when blu groups nuke every bosses in 1 flute opener.
    Making things not Missile-able/Ultravibratable changes nothing, it just makes blus go into full max raid dps burst, if a group of people want to go fast they will find a way to go fast, everyone else needs to keep up or cry I suppose.
    As for the "Won't Somebody Please Think of the Children?" all the sprouts we had in our parties thought it was cool the zones were extremely active and hectic and alive. They were also getting into every tag no problem.
    I honestly can't wait to witness apocalyptical whining when the expansion comes out and hunts become the center of attention, "Please wait I'm congested! griefers!!!! obstructing my gameplay!!!!!"
    You're conflating two different things. If it takes, let's say, 100 players to melt a hunt mob. That's fine because the damn might of the zone focused itself on one mob.

    A single blue mage can end a FATE inside of 10 seconds.

    That's the obstruction of gameplay. I couldn't care less about a combined effort nuking a mob. I'd be pissed if you couldn't, but one player shouldn't have that much power. Especially when an event is going on that they are specifically griefing. International or not. Which how can it not be International?
    You'd have to be a mental gymnastic gold medalist to believe otherwise. They do it because of the power the job affords them. It literally is the Robert Caro quote I used the other day about power not corrupting, but revealing. These people were always selfish children. Playing Blue Mage in this way simply made their inside feelings manifest outside. They're human garbage, and now since I remembered, I can remove them from my game soon its time to take out the trash!
    (3)
    Last edited by Ardeth; 04-29-2024 at 10:13 AM.