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Thread: Boring design

  1. #51
    Player
    aiqa's Avatar
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    Character
    Eleasaid Seraqa
    World
    Zodiark
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    White Mage Lv 100
    A few points I'd like to make.

    The 1111111111 examples is not really true if you play optimally. For WHM you have Dia, Assize for damage, and the lilly heals you can use just for mobility without losing dps. Making such exaggerated claims hurts the overal cause of getting more fun gameplay for healers.

    In the past with a more complicated SCH there were constant fights between SCH and WHM players. SCH players felt they were entitled to higher performance due to complexity. And WHM player unhappy about their lower performance. There is no good way to balance that.
    (0)

  2. #52
    Player
    AmiableApkallu's Avatar
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    Nov 2021
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    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by aiqa View Post
    The 1111111111 examples is not really true if you play optimally. For WHM you have Dia, Assize for damage, and the lilly heals you can use just for mobility without losing dps. Making such exaggerated claims hurts the overal cause of getting more fun gameplay for healers.
    It's figurative, not literal. The point is that it's ridiculous of how much one single button dominates gameplay.

    You get 24 casts in 60 seconds with a 2.5 second GCD. That gets you: 3 lily heals, 1 Misery, 1.5 Assizes, 2 Dias, and… 18 Glares. Perusing random clear logs for ultimates, I'm still seeing WHM's spend 40-50% of their casts on Glare/Stone.
    (12)

  3. #53
    Player
    ty_taurus's Avatar
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    Sep 2013
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    Limsa Lominsa
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    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by aiqa View Post
    A few points I'd like to make.

    The 1111111111 examples is not really true if you play optimally. For WHM you have Dia, Assize for damage, and the lilly heals you can use just for mobility without losing dps. Making such exaggerated claims hurts the overal cause of getting more fun gameplay for healers.

    In the past with a more complicated SCH there were constant fights between SCH and WHM players. SCH players felt they were entitled to higher performance due to complexity. And WHM player unhappy about their lower performance. There is no good way to balance that.
    To add to what Apkallu said, it's specifically in reference to how healer gameplay looks like this:









    ^ That's P10S by the way, a fight with one of the most intense healing checks in the game. Notice how every healer is casting their basic level 1 attack spell more than every other action on their hotbar put together. We can "um, actually" the specifics of what is or isn't really the healer rotation until we die of old age, but that is ignoring the actual issue being addressed. Which is that for long swaths of gameplay, healers are stuck with nothing but 11111111 until the next DOT or Phlegma comes around only to dive right back into 111111.
    (15)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  4. #54
    Player
    Adeacia's Avatar
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    Nov 2016
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    Character
    Adeacia Lightheart
    World
    Adamantoise
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    White Mage Lv 90
    Why does everyone put Glare on 1? Just put it on 3 or something instead. Sometimes the best solution is the easiest one.
    (2)

  5. #55
    Player
    Adeacia's Avatar
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    Adeacia Lightheart
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    Adamantoise
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    White Mage Lv 90
    The forum ate my post. I had a lot more than this written, that was just a joke at the start.
    (1)

  6. #56
    Player
    ThorneDynasty's Avatar
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    Oct 2021
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    Character
    Gisela Thorne
    World
    Zodiark
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    Black Mage Lv 100
    Quote Originally Posted by Adeacia View Post
    Why does everyone put Glare on 1? Just put it on 3 or something instead. Sometimes the best solution is the easiest one.
    Someone should make a plugin that makes the glare button randomly jump around your hotbar really.

    I mean, I've said it before, I think, but healing in itself is already just playing whack-a-mole with your cooldowns anyway.
    (3)

  7. #57
    Player
    ty_taurus's Avatar
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    Character
    Noah Orih
    World
    Faerie
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    Sage Lv 90
    Quote Originally Posted by Adeacia View Post
    Why does everyone put Glare on 1? Just put it on 3 or something instead. Sometimes the best solution is the easiest one.
    We need you to work for NASA. With your problem solving skills, we could've found life on other planets by now.
    (4)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  8. #58
    Player
    Osmond's Avatar
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    Aug 2013
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    Ul'dah
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    Character
    Danielle Osmond
    World
    Balmung
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    Summoner Lv 90
    Quote Originally Posted by Truen View Post
    Why are healers so boring! Who in their right mind thinks it's fun to cast glare x8 times /w a dot in the middle over and over while questing through content...this is such a braindead, sleepy, and boring experience!
    After hearing this same issue for months. I conclude…this new style is fine for healers. Would rather have healers pre-plan on their healing tools than rely on multiple ways to DPS.
    (0)

  9. #59
    Player
    Absurdity's Avatar
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    Feb 2018
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    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Osmond View Post
    After hearing this same issue for months. I conclude…this new style is fine for healers. Would rather have healers pre-plan on their healing tools than rely on multiple ways to DPS.
    Pre-planning healing is already a thing, but that's neither very difficult nor does it take very long. And then what? You go right back to spamming a single button once the plan is finished.
    And in casual content they're never going to force healers to actually plan cooldown usage, so that aspect is dead outright.
    (7)

  10. #60
    Player
    AmiableApkallu's Avatar
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    Tatanpa Nononpa
    World
    Zalera
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    Scholar Lv 100
    Quote Originally Posted by Osmond View Post
    After hearing this same issue for months. I conclude…this new style is fine for healers. Would rather have healers pre-plan on their healing tools than rely on multiple ways to DPS.
    You can't pre-plan for Duty Finder (or rather, you can't assume that you'll be able to stick to whatever you pre-plan) or solo encounters that you only run once.
    (2)

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