I see no purpose this serves except to congest areas and clog shout chat with trolls
I see no purpose this serves except to congest areas and clog shout chat with trolls
Where you around during the coil raid patch? Cause I personally found it quite fun. And I feel like my suggestion with the slight buff hurts nobody, if you don't want to be there then it's exactly the same as it is today.
We shouldn't be basing content on whether trolls will ruin the experience or not. If that is the case then the game should just be made single player entirely.
SE's current servers can handle every casual being in the same zone during expansions, and hunts and all, so I feel just a small raider population in the zones wouldn't change anything. But again, we shouldn't be basing content on infrastructure either, the idea is put out there the actual implementation is on SE, and if they need to upgrade the servers then that's on the devs to figure out.
Basing content? Afking by a raid entrance is not content. This idea and your takes on it are just rather strange to me.Where you around during the coil raid patch? Cause I personally found it quite fun. And I feel like my suggestion with the slight buff hurts nobody, if you don't want to be there then it's exactly the same as it is today.
We shouldn't be basing content on whether trolls will ruin the experience or not. If that is the case then the game should just be made single player entirely.
SE's current servers can handle every casual being in the same zone during expansions, and hunts and all, so I feel just a small raider population in the zones wouldn't change anything. But again, we shouldn't be basing content on infrastructure either, the idea is put out there the actual implementation is on SE, and if they need to upgrade the servers then that's on the devs to figure out.
I mean this is obviously just some side thing that not everyone would care about. Right now this game has devolved into less of a mmo and more a just queue with rando npcs game. Back when we were at the entrance every week it was actually really fun. But as per my 2nd suggestion, if it's just a slight food buff for being there then if you don't like it you don't need to be at the entrance, then everyone's happy.
I'm not sure what you don't understand about the phrase "basing content"? Let me rephrase, whether there will be trolls should not be a consideration on the game design, if there are trolls you improve other systems like banning or blacklists to take care of that.
The tiniest lala.
I know they're different. I used to raid in WoW where there was no choice except to meet at the raid entrance. When did the world feel alive in WoW? During pre-launch events that had players traveling from place to place to place in large groups.
Groups of people standing at one spot do not make the world feel alive. It leaves people feeling bored and all too often impatient. Most players aren't trying to compare themselves to others. They're just waiting for everyone to be ready to start.
If players felt there was some sort of immersion benefit to waiting at a raid entrance, they'd already be doing it. The reality is most just do not care and don't want to feel forced to have to be in a specific location while waiting for the rest of their party. They want to be in a location of their choosing.
Again, you're welcome to wait at the raid entrance if you want. Those who are like-minded can do the same.
I think that's a very different problem from what the OP wants.
I feel the MMO with every hunt. I feel the MMO when one of the big FATEs spawn. I feel the MMO at the Gold Saucer. I feel the MMO if I have reason to be in Limsa, Gridania, Ul'dah.
Standing at a raid entrance is AFK time browsing the internet while wait for the party leader to say "we're all here now, let's get started" on Discord.
What is fun to you is not necessarily fun to others. Accept that. Those who find it more fun to stand around at a raid entrance can do so. Those who don't can be doing the things they prefer to be doing.
Want people to want to be at the raid entrance more often? Maybe SE can let some of the raid enemies "escape" from the raid instance into the open world around the entrance occasionally. Let those enemies have a random chance to drop fun items.
Last edited by Jojoya; 04-26-2024 at 09:13 AM.
So do you oppose my suggestion that there should just be a +5m food/gear buff if you're at the entrance, and if that you're free to not be at the entrance and it'll just work like it is today? It would literally not change the game for you at all compared to right now, you are free to ignore it and your interaction with the game will not change, but it will improve mine.
The tiniest lala.
Yes. You're trying to give yourself a small advantage for your preferred style of game play.So do you oppose my suggestion that there should just be a +5m food/gear buff if you're at the entrance, and if that you're free to not be at the entrance and it'll just work like it is today? It would literally not change the game for you at all compared to right now, you are free to ignore it and your interaction with the game will not change, but it will improve mine.
This is why the devs can't add anything to the game without someone complaining, because nobody sees things as a bonus. You see the +5m as the default and a +0m as a loss, instead of the opposite.
For example, devs can't add a bonus for completing a dungeon in a fun way because suddenly everyone expects that to be the default way to play.
The tiniest lala.
Absolutely not. This old fashioned way of entering a raid would mean people slacking off because they can't be asked to travel there. Remember WoW? Remember waiting for AGES while people moved their sorry behinds over to the entrance? No thank you.
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