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  1. #1
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    754
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    It is interesting to think because it showed the power of dots for HW Sch. You have to remember that their Broil was actually the weakest of the fillers back then. It's potency was only 170. Malefice 3 was 200 and stone 3 was 210. There was also the bit that the fairy was stronger here in HW even though it had the pet scaling and it used to have fey coveant for the magic defense and fey illumination used to be 20 percent increased healing.
    (0)

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Maltothoris View Post
    It is interesting to think because it showed the power of dots for HW Sch. You have to remember that their Broil was actually the weakest of the fillers back then. It's potency was only 170. Malefice 3 was 200 and stone 3 was 210. There was also the bit that the fairy was stronger here in HW even though it had the pet scaling and it used to have fey coveant for the magic defense and fey illumination used to be 20 percent increased healing.
    Go back even further to ARR, and SCH's Ruin only had a potency of 80. I have done calculations comparing ARR SCH to EW SCH before, and if you were playing ARR SCH and managed to have maximum uptime on all 5 of their DOTs, that made up more than 80% of your total damage. Meanwhile EW SCH's Biolysis makes up less than 18% of their total damage. Even if you were playing ARR SCH and only reapplied their DOTs every 30 seconds rather than as each individual duration expired, you'd still be doing 64% of the damage you are potentially capable of dealing, and that's only 5 casts per 30 seconds. An EW SCH that casts Biolysis and then casts Broil IV 4 times is only doing 48% of the damage they're capable of dealing. EW SCH is literally a nerf when considering how much more effort you have to put into DPS in order to achieve the same results as the very first iteration of the job.

    Yoshi P and the designers can say what they want about their goals with healers, but up to this point, what they have accomplished regardless of their goals is pushing healers toward higher pressure to DPS and less pressure to heal while still rendering the DPS side of healing miserable.
    (5)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.