

Unfortunately not analogous since, unlike a fighting game, FF14 can pull in plenty of profit from the people who sub for a month whenever a new story chapter drops, so it doesn't suffer nearly as much from having uninspired gameplay.Though to be fair, there were a few fighting game devs that did try to oversimplify their games at some point in the past. The result was a mixed bag. Yes, their oversimplification did bring new players, but they didn't stay and play very long while veterans just quit on their title outright.
he/him
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