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  1. #61
    Player
    Zaytex's Avatar
    Join Date
    Mar 2022
    Posts
    118
    Character
    Zaytex Zanshin
    World
    Zodiark
    Main Class
    White Mage Lv 100
    My gripe with Scholar is how you're incentivised to not use your healing tools with aetherflow because you want to use ED x3, even if the damage is little (300 potency extra per minute). Sage feels better because it's DPS buttons are not tied to that, i.e Phlegma.

    But honestly, shielders aren't my preferred anyway - I main and much prefer AST/WHM over SGE/SCH, but I will say SGE feels more smooth and better to play than SCH, but I don't want SCH mains to lose what makes their healer fun - clunky isn't always a bad thing.
    (0)
    Last edited by Zaytex; 04-18-2024 at 10:11 AM.

  2. #62
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    A little economics review. What is Opportunity Cost?
    the loss of potential gain from other alternatives when one alternative is chosen.
    Aetherflow stacks, well technically all of SCH's resources are like that. That's the beauty of SCH.
    (0)

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

  3. #63
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,029
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Zaytex View Post
    My gripe with Scholar is how you're incentivised to not use your healing tools with aetherflow because you want to use ED x3, even if the damage is little (300 potency extra per minute). Sage feels better because it's DPS buttons are not tied to that, i.e Phlegma.
    And this is what I'm talking about. It's a differing mentality thing.

    If you see ED as a baseline 300 potency per minute that you're losing whenever you have to heal, it's obvious that you're going to have gripes with it. But if you see the 300 potency as a bonus you gain if you use your other healing tools well to cover the damage, suddenly you don't mind using Indom/Soil anymore.

    ED is not the problem, it offers choice to the player. If the player makes a bad choice, that is not the fault of the design, that is the player's own fault. If someone chooses to ED when an Indom would save their cohealer a Medica 2 cast, they've chosen to gain 100 potency at the expense of 310 of their cohealer's potency, resulting in a net negative party dps of 210. That's what happens when you have a choice, sometimes you make a suboptimal one, and that's ok.
    (7)

  4. #64
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,745
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I’m really don’t get what’s so exciting about not having that choice anyway

    Like okay yes it can feel bad when something goes wrong and you lose out on energy drains you had planned to use but would you genuinely prefer to just not have that limitation and vomit out limitless healing with zero downsides while you continue to smack dosis

    It’s not even like phlegma is compensation because there is no skill behind pressing phlegma or decision making

    I’m confused as to why people both go “healer damage is boring” but also “I want my heals to be completely disconnected from damage so I never have to make a choice on that front”, like you are actively encouraging yourself to use more boring damage actions with that philosophy
    (6)

  5. #65
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,982
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Aravell View Post
    And this is what I'm talking about. It's a differing mentality thing.

    If you see ED as a baseline 300 potency per minute that you're losing whenever you have to heal, it's obvious that you're going to have gripes with it. But if you see the 300 potency as a bonus you gain if you use your other healing tools well to cover the damage, suddenly you don't mind using Indom/Soil anymore.

    ED is not the problem, it offers choice to the player. If the player makes a bad choice, that is not the fault of the design, that is the player's own fault. If someone chooses to ED when an Indom would save their cohealer a Medica 2 cast, they've chosen to gain 100 potency at the expense of 310 of their cohealer's potency, resulting in a net negative party dps of 210. That's what happens when you have a choice, sometimes you make a suboptimal one, and that's ok.
    This is one of the reason why I tend to trust healer combined damage more than a single healer performance
    (0)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  6. #66
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mortex View Post
    Saying that only sch requires pre planning is just not true. And good healer player will pre plan the entire fight with the healer he plays after doing it for some time. I don’t mind if you like sch or any other job. It’s just my opinion that sch was a way more fun job in stormblood and became clunky because they didn’t like that the job had actual pet management that did feel meaningful. Like if you think we dictate anyone or anything because I at least have a different opinion on sch from stormblood and before then I don’t know what to say. Play whatever job you like but don’t assume that people that have a different opinion dictate you anything. This is just a childish response and arguing in bad faith.
    Gods, I miss stormblood. That scholar... that job was my love, and every expansion is just me wishing to catch a glimmer of what it was back then.
    (4)

  7. #67
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Moqi View Post
    This is a place to leave feedback to developers. If you enjoy current SCH, say that. Those that don't will say that and SE will see what to do with the data.
    The only data that matters is game metrics. If you whine yet still play then metrics remain unchanged.

    Its harsh, but that is how corporate software development works in general - customer complaints that can be ignored get ignored.
    (0)

  8. #68
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Somnolence View Post
    The only data that matters is game metrics. If you whine yet still play then metrics remain unchanged.

    Its harsh, but that is how corporate software development works in general - customer complaints that can be ignored get ignored.
    Nothing wrong with that. I'm not a big fan of scholar, but I'm not gonna stop playing because of that one thing. I'll leave feedback here and they'll do with it whatever they want. When all these little things start piling up, I'll reconsider paying my sub (like I have in the past and will continue to do). If enough people stop, they can come here, look for answers and change, or I'll just find something else to play.

    This is FFXIV after all; they know damn well what happens when people don't want to play their game, it happened once already.
    (3)

  9. #69
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    659
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    It seems we are getting upgrades to the aoe GCD, changes to Emergency tactics, Temperance and presence of mind (those buttons get replaced by other under certain status, like tank stance), chain strat changes to other skill under certain status, and sage gets 2 new buttons but no toxikon 3 so it seems the new attack shown is its own thing
    (0)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  10. #70
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,535
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Zaytex View Post
    My gripe with Scholar is how you're incentivised to not use your healing tools with aetherflow because you want to use ED x3, even if the damage is little (300 potency extra per minute). Sage feels better because it's DPS buttons are not tied to that, i.e Phlegma.

    But honestly, shielders aren't my preferred anyway - I main and much prefer AST/WHM over SGE/SCH, but I will say SGE feels more smooth and better to play than SCH, but I don't want SCH mains to lose what makes their healer fun - clunky isn't always a bad thing.
    In theory, the choice between damage or healing is fine, but when applied to the way that encounters are designed in XIV, it just feels unrewarding whenever you need 'free resources' to heal instead of damage.
    (1)

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