


Expedient is an incredibly powerful ability, but I don't remember it exists in casual content because Soil is basically the only mit you need in 99% of it...lol. I have every action on every job set to my hotbars. My problem as a healer that spends 99% of their time in "casual" content is that I forget that the actions even exist because content is so under-tuned (or jobs so over-tuned) that half the actions are simply never needed to get the job done.




I'd imagine the bigger reason its easy to forget is because the movement speed buff doesn't really apply outside of savage. Not like any expert roulette is going to have a limit cut mechanic or anything. Maybe Alliance Roulettes given how large the environments are, but it certainly feels less tactical that way. It's really satisfying to see a mechanic that requires the party be in position in different places, and to provide a buff that makes the mechanic inherently easier. Though something like Barb's high octane dodging sequences can also feel really satisfying. But just, everyone needs to walk 15 miles uphill in the snow to reach this alliance roulette safe zone is less exciting imo.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.



It is rather sad that they don't really design fights nowadays with the healer role in mind. The most responsibility you have in modern fights as a healer is being the target of a light party stack mechanic.
No need to Esuna, no tight heal checks, no pre-cast heals needed. It's sad.




I would take it down ASAP. It can get you in trouble I believe. I would also recommend not talking about anything listed in a datamine unless you specify that it is "your personal theory" or something like that. I recall a leak occured during Endwalker and even people referencing leaked actions were having their posts removed.
Last edited by ty_taurus; 04-19-2024 at 10:52 AM.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.




If I remember correctly saying “it’s my personal theory” or “I got it 3rd hand” wasnt a defence, they know you got it from the data mine




Sorry, I worded that poorly. What I meant to say is that you can talk about your own theories, and it is possible for your theories to correspond to what might have been leaked in a datamine, but if it's clear you're just regurgitating leaked information, then that's going to be dinged. And I don't mean try and disguise leaked info as your theory. I mean like, I already made theories on certain actions based on the benchmark, and some of those theories might be accurate. I am free to continue talking about that since those are things I already speculate.
I speculated that Sage's new attack is not Toxikon III, and I still don't think that it is. If that does line up with whatever is leaked, then that's a coincidence. At the end of that day, that example is also a simple "yes" or "no." The attack either is Toxikon III or it isn't. I couldn't begin to tell you what it does with the little info we have. My only guess is it's going to be a powerful new attack--possibly a cooldown or extension of something. Maybe it's related to Toxikon II and Addersting, like an "Afflatus Misery" for Toxikon II? Wouldn't that be wild...
"Toxikomania" - Deals (4x Dosis IV) potency damage. Consumes one "Addersting Nu" Partially charge Addersting Nu with each cast of Toxikon II. After 3 charges, generates Addersting Nu.
Literally just AM but after the follow up to your barriers breaking. Honestly, I wouldn't put it past them.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
Good to know. Deleted the post. Guess we can talk about something else here then.I would take it down ASAP. It can get you in trouble I believe. I would also recommend not talking about anything listed in a datamine unless you specify that it is "your personal theory" or something like that. I recall a leak occured during Endwalker and even people referencing leaked actions were having their posts removed.




Sorry, I just think it's better to be safe than sorry in those types of cases, you know? We'll get more info soon enough, and I can only imagine healer discussion will catch fire then for better or worse.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
I do wonder what's next.
There is no indication that Square Enix is going to take this feedback into account and do something.
If Dawntrailer changes are in the vein of Medica 2 -> Super Medica 2 that will have no effect on the healer gameplay at all, because if they are buffing heals but also buffing mitigations the end result will still be the same.
Even if the encounter design changes for new content, if you ever do old content or ultimate it will always remain as is (but easier, due to how sync works).
However even changes to encounters are unlikely. To me it seems Square Enix are treating FFXIV as something they lucked out with accidentally and are deadly afraid to make any changes to "break it". Which means they will always play it extremely safe.
The healer hopium will run out soon, and if you are left with the same situation then what, hope they will for some reason fix the problems for next expansion?
Only way this happens if there is major drop in player engagement.
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