Page 339 of 418 FirstFirst ... 239 289 329 337 338 339 340 341 349 389 ... LastLast
Results 3,381 to 3,390 of 4178
  1. #3381
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Aravell View Post
    I wouldn't put Ruin II at the level of Scathe tbh. Scathe is a redundant ability, like Undraw.
    Especially when you get 2 iterations of Triple Cast + Swift Cast. 7 free instant GDCs in a minute.

    Quote Originally Posted by rawker View Post
    Ruin II was fine when it was useful, especially when Ruin used to have a 2-second cast time. Nowadays, it's just a loss... SCH's version of Scathe.
    Except from lvl 48 to lvl 54 when SCH gets broil. Art of War is a higher potency than both Ruin and Ruin 2, is instant cast, and gets even better at 2+ targets.
    (2)
    Last edited by Deceptus; 04-18-2024 at 08:29 PM.

  2. #3382
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,161
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Deceptus View Post
    Especially when you get 2 iterations of Triple Cast + Swift Cast. 7 free instant GDCs in a minute.
    Not to mention ice paradox and 2 charges of sharpcast as well as 2 xeno’s per minute
    (2)

  3. #3383
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Still running into healers on roulettes that don’t use Ensuna when needed. I am aware that enemy DoTs don’t matter that much in some dungeons, but shouldn’t the use of the skill be a muscle memory at this point? I’m not sure if I should either blame the game for failing to teach the mechanics or the players themselves.
    (4)

  4. #3384
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,232
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    The bleed has to be considerable enough to warrant an Esuna. Otherwise letting that tick while throwing our unused tools like Benison, Tetra, Union, Intercession, Asylum, switch Kardion partner, Haima, waiting for Assize/Star, letting Eos handle them, or hell even cast Medica II to slap the HoT on multiple bleeding players are just more efficient than trying to Esuna everything.
    (4)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  5. #3385
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    560
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by currentlemon View Post
    Still running into healers on roulettes that don’t use Ensuna when needed. I am aware that enemy DoTs don’t matter that much in some dungeons, but shouldn’t the use of the skill be a muscle memory at this point? I’m not sure if I should either blame the game for failing to teach the mechanics or the players themselves.
    Ffxiv teaches you to fight the reflex to use Esuna, and I'm not even joking. When I came to FFXIV, I had a lot of experience as a healer. So my reflex was to carefully bind this power and use it as much as possible.

    ... After a while, I changed the bind to a less accessible key, and mentally relegated esuna to a less important position. Because apart from specific debuffs (eg: paralysis; the debuff whose name I don't know in English, but which slows down the gcd; doom)... Well, using it is simply a waste of time. So much so, in fact, that I have a distinct memory of almost letting players die in instances I wasn't familiar with, simply because they had a dot that I hadn't cleansed, the game having taught me in the meantime that dot = forgettable in 90% of content.

    So here: blame the game... And yourself in part (< said without any animosity) because a proper healer shouldn't systematically use esuna.
    (7)

  6. #3386
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by currentlemon View Post
    Still running into healers on roulettes that don’t use Ensuna when needed. I am aware that enemy DoTs don’t matter that much in some dungeons, but shouldn’t the use of the skill be a muscle memory at this point? I’m not sure if I should either blame the game for failing to teach the mechanics or the players themselves.
    It's like you said, most enemy DoTs don't matter that much in dungeons and cleansable debuffs are either rare-or-nonexistent or dodge-able AoEs, so why bother with them if you don't have to? ┐(´∀`)┌
    (2)

  7. #3387
    Player
    Nicola_Kunu's Avatar
    Join Date
    Jan 2023
    Location
    Should have been Ul'dah or Limsa
    Posts
    59
    Character
    Nicola Kunu
    World
    Phoenix
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Merrigan View Post
    Because apart from specific debuffs (eg: paralysis; the debuff whose name I don't know in English, but which slows down the gcd; doom)
    It is, in fact, just called "Slow".

    https://ffxiv.consolegameswiki.com/wiki/Slow
    (2)

  8. #3388
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,161
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I genuinely can’t think of a casual esuna’able debuff that’s not doom or maybe slow depending on its length that IS worth using esuna on

    Doom is obvious, long slow debuffs on anyone besides yourself are likely worth it but other than that…….what, if it’s a DOT it’s either ignorable or it’s more worth using medica 2 over esuna to cover everyone, something like the esuna’able bombs in fractal continuum it’s easier to eat the bomb then use an oGCD than use esuna, siren’s esuna’able maniac barely does anything, bad breath has esuna prioritisation such that you have to use it like 5 times to esuna the bad debuffs, the esuna’able vuln stacks on the first boss of hull breaker hard are also pointless as that fight does so little damage (and no raidwides) and it’s a weak vuln anyway

    Paralysis on casters maybe if it’s a long paralysis (like the first trash of puppets) but with the 1.5 second cast time that pretty much only affects BLM

    It’s just never worth it in casual content
    (5)

  9. #3389
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    560
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nicola_Kunu View Post
    It is, in fact, just called "Slow".

    https://ffxiv.consolegameswiki.com/wiki/Slow
    Slow may have been casted on my brain today (I'm already out).
    (1)

  10. #3390
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Bring back Pacification and Silence then make it frequent
    (3)

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

Page 339 of 418 FirstFirst ... 239 289 329 337 338 339 340 341 349 389 ... LastLast