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  1. #1
    Player
    Mercelia's Avatar
    Join Date
    Apr 2024
    Posts
    13
    Character
    Zhen Qiao
    World
    Twintania
    Main Class
    White Mage Lv 84
    Thanks for all your time & effort you put into the research for this post

    I'm really looking forward to Dawn Trail and find it amazing how much better the world looks! Regarding the WoL updates, me and my friend are quite shocked at how our Midlander WoLs have looked in the benchmark. Also I do not think that your reaction was overly dramatic, I am myself very attached to my WoL and would like to keep her as true to her old self as possible on the next journey. I know that we will get a free Phantasia, but I think that I chose the best presets for my taste and I highly doubt that using Phantasia or adding a few more presets to choose from will do much, unless it's maybe a race change (which I would rather not do). We took pictures from the same appearance data in character creation with the blue & the desert background and compared the two (tried to keep everything as similar as possible). Here are our observations so far:

    The quality/resolution has improved significantly, but I wonder if the current modeling could be adjusted to make it look like the original again. The overall look of the face seems somehow different, even if there are only small changes, especially to the eyes, nose and lips. The hair textures are sharper, but now the hairstyles look way too wiry and doesn't reflect light like it should. I'm very happy though, that the eye-colour itself is popping and didn't change much (would love to see that lil white dot reflection back though, even if it makes lighting-wise no sense but that's just one of my pet peeves).

    As mentioned above, the lips appear to be wider, but not as plump as before and the pout effect is no longer there. The nose no longer looks as straight and the eyelashes don't look dynamic / naturally placed enough. It would be better if Square Enix could adjust the model based on the "perceived shape" and not the "actual shape". For example, for the eyes the placement & length of the eyelashes, eyeliner and for the mouth the shape of the lipstick (not just the lips) and for the nose the width of the nose bridge and the size, curvature and direction of the tip of the nose. I am aware that a lot of it is lighting, but you can clearly see that some of the differences can't be attributed to lighting only.








    I tried to fiddle around with contrast to see if I can make out the shapes of the eyes, nose or lips a little better and tried to highlight them according to my overall perception:







    Full album: https://imgur.com/a/ZRuTm5T
    (7)

  2. #2
    Player
    noumen0nn's Avatar
    Join Date
    Oct 2022
    Posts
    222
    Character
    Mara Sagegrove
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mercelia View Post
    Thank you for this very thorough and thoughtful addition! I'm an especially big fan of these last few images, they really get the point across about the subtle and very unnecessary changes to the shapes of features.
    (3)

  3. #3
    Player
    Swordsman's Avatar
    Join Date
    Mar 2023
    Posts
    511
    Character
    Last Starfighter
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mercelia View Post

    These changes were the most obvious to me on my own character: the larger nose bridge, the exaggerated eyeliner, and the shape of the lips. Despite what some may think, it really changes how the character looks.
    (5)
    The Legends of the Titanmen lives on, a shining example of the power of compassion and the ability of people to make a difference in the world. A reminder that even in the darkest of times, there is always hope, as long as there are heroes like the Titanmen who dare to do good deeds in Eorzea.