I really wish they'd add a neutral colored and well lit room for the character creation. My Duskwights look so weird no matter what environment I use.
The red hair looks way different from character creation to the benchmark cutscenes too.
On the final fight with the two head Mamool Ja, during what I assume is the Viper's lb3, the light effects make my characters look like they have tinsel in their hair. It's more prominent on black hair.
Regarding the Fem Elezen mouth, mine looks like she's wearing a mouth guard lol
Which makes this supposedly awesome part of the fight really awkward looking. It's like her lower teeth row is trying to escape her mouth.
I played around with my gamma settings to see if it would help with the inconsistent lighting in character creation but it looks like it only applies to the benchmark cutscene.