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  1. #11
    Player
    Jakkal's Avatar
    Join Date
    Jan 2022
    Posts
    6
    Character
    Jakkal Wolf
    World
    Lamia
    Main Class
    Ninja Lv 90
    I don't have too much to add beyond what's already been stated, but the one thing that really got me was the nerfing of the female Keeper of the Moon fangs. We want proper fangs on them! But all we got for them was normal human teeth.
    (5)

  2. #12
    Player
    celestiyall's Avatar
    Join Date
    Apr 2024
    Posts
    25
    Character
    Raea Celes
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jakkal View Post
    I don't have too much to add beyond what's already been stated, but the one thing that really got me was the nerfing of the female Keeper of the Moon fangs. We want proper fangs on them! But all we got for them was normal human teeth.
    This this this. There's a big thread for it over here but it's worth linking in here too so it's all in one place.
    (2)

  3. #13
    Player
    Jakkal's Avatar
    Join Date
    Jan 2022
    Posts
    6
    Character
    Jakkal Wolf
    World
    Lamia
    Main Class
    Ninja Lv 90
    Quote Originally Posted by celestiyall View Post
    This this this. There's a big thread for it over here but it's worth linking in here too so it's all in one place.
    Oh thank you, I didn't even see that! Bring back our fangs!
    (0)

  4. #14
    Player
    AirisRay's Avatar
    Join Date
    Dec 2021
    Location
    Yerevan, Armenia
    Posts
    70
    Character
    Airis Ray
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by cutestfox View Post
    The massive horizontal crease is just too much, it completely destroys the face in every lighting, every expression, every angle
    it looks absolutely deformed. I can't look past it, it's so prominent

    I completely agree! I might even accept the disfigured shape of the lips themselves, but this crease is simply terrifying. It disfigures her face like nothing else, I don’t understand how I can even get used to it or cope with it. She was simply crippled. From some angles it even looks like a scar from a knife that was used to cut her mouth I can't look at it.

    Therefore, I am sure that this is some kind of mistake and it needs to be fixed as soon as possible!
    (3)

  5. #15
    Player
    AirisRay's Avatar
    Join Date
    Dec 2021
    Location
    Yerevan, Armenia
    Posts
    70
    Character
    Airis Ray
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Khiana View Post
    I think this has always been the case, but the new shaders just make it more apparent. Think of how Prae makes your face look in some cutscenes.

    You can see the indent next to the mouth casts a shadow on both. Some polygon tweaks sure, but I think it comes down to Miqo having "fuller" cheeks than some others, so their models curve in more toward the bottom. I do think it is even more apparent on mouth 4 though, as the mouth is narrower so widens that "dip", thus giving you a constant puckered look.
    It has never been more obvious. There was a slight indentation at the corners of the mouth, very natural, that never created that wild, huge crease.

    They completely changed the shape of the mouth and did something to the cheeks next to it, so that instead of small dimples there were huge gaps. I don't think it was intended that way, I'm sure it was someone's mistake.
    (2)

  6. #16
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Khiana View Post
    I think this has always been the case, but the new shaders just make it more apparent. Think of how Prae makes your face look in some cutscenes.

    You can see the indent next to the mouth casts a shadow on both. Some polygon tweaks sure, but I think it comes down to Miqo having "fuller" cheeks than some others, so their models curve in more toward the bottom. I do think it is even more apparent on mouth 4 though, as the mouth is narrower so widens that "dip", thus giving you a constant puckered look.
    I too think that it has always been there, more or less.
    And that it's how the new light and shadows work that really makes such features more obvious than ever before.
    (0)

  7. #17
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AirisRay View Post
    I'm sure it was someone's mistake.
    I constantly feel that this whole light and shadow isn't finished.
    Comparing from live version and the benchmark it certainly doesn't look finished.
    At least in the CC.
    (2)

  8. #18
    Player
    celestiyall's Avatar
    Join Date
    Apr 2024
    Posts
    25
    Character
    Raea Celes
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Evergrey View Post
    I constantly feel that this whole light and shadow isn't finished.
    Comparing from live version and the benchmark it certainly doesn't look finished.
    At least in the CC.
    I believe this is in fact *not* the final product, and they are going to be working on things up until Dawntrail release as per the benchmark page, which is why now is the time for us all to talk about these things
    (3)

  9. #19
    Player
    AirisRay's Avatar
    Join Date
    Dec 2021
    Location
    Yerevan, Armenia
    Posts
    70
    Character
    Airis Ray
    World
    Phoenix
    Main Class
    Sage Lv 100


    Here you can clearly see how a small dimple has turned into a huge depression. Moreover, this depression is oblong and stretches quite far from the mouth.

    The shape of the lips and cheeks nearby has changed. Also, I believe that a strongly and unsightly altered shape of the upper lip also greatly influences this. That's the whole point, light has nothing to do with it. Plus, the “plastic” skin type only increases the effect.

    The funny thing is, as you can see, not even a single hair in the eyebrows has changed The eyes, eyebrows, nose, and face shape have not changed. Nothing. Only the lips and the part around the lips. And this disfigures the character in a way... I can’t find the words, my English is very poor.
    If it weren't for the terrible lips and this terrible effect, I would be pretty happy now. But disfigured lips without texture on them and this dent... All this is a waking nightmare.
    (5)
    Last edited by AirisRay; 04-15-2024 at 11:23 PM.

  10. #20
    Player
    AirisRay's Avatar
    Join Date
    Dec 2021
    Location
    Yerevan, Armenia
    Posts
    70
    Character
    Airis Ray
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Evergrey View Post
    I constantly feel that this whole light and shadow isn't finished.
    Comparing from live version and the benchmark it certainly doesn't look finished.
    At least in the CC.
    I also believe that this is not the end result. That’s why I’m in a hurry to write feedback now in the hope that it will be added to the list of urgent corrections.
    (1)

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