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  1. #11
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    I would say it looks more like rubber than plastic, if anything, but could really just be the lighting.
    (4)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  2. #12
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,646
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    What I honestly think, is that people are too used to how the game has been looking for the last 10 years, so I think it's understandable that things look a bit off, even though technologically everything about the new characters is better.

    This is separate from the Auri limbal rings and Viera noses. Racial traits have to remain.
    (11)

  3. #13
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,907
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Darkstride View Post
    I'm pretty sure that first Lalafell picture was specifically showing "wet" effect textures on purpose.

    Edit: yeah, you can see them flip on the wet effect. Go to 02:04:32

    https://www.youtube.com/live/OxVWTkt...3enJRrX38nj_IV
    Thank you!
    (1)

  4. #14
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    I think it looks fine, but then I dont spend all my time looking at faces. I am usually playing and most I do see up close, are fairly brief.

    some of those images that have been used in this thread are far closer than I care to get, or can zoom in.

    I'll wait until it releases before forming an opinion
    (3)

  5. #15
    Player
    Razraptre's Avatar
    Join Date
    Oct 2023
    Posts
    30
    Character
    Raz Raptre
    World
    Phantom
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Tsumdere View Post
    People are nuts if they think the new skin looks worse. It looks a lot better. Not current gen graphics, but it was never going to be that. Leagues better than the completely flat skin we have now.
    Youtube compression aside, there also seems to be an issue with the upscaling tech in the benchmark. At 1440p the skin does have a vaseline like smeared look to it, but I used DLDSR to downscale from 4k and it looked leagues better. I guess at 1080p and 1440p, it's upscaling from a much lower resolution akin to Performance mode?
    (0)

  6. #16
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,014
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    It seems to be very depended on race and skin tone. In general, skin seems to have gotten lighter, which leaves darker skin tones looking mostly fine and lighter ones looking waxy. My friend's pale-skinned Duskwight lady has been hit especially hard while my dark skinned character looks OK when it comes to skin texture.
    (0)

  7. #17
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by lunartears View Post
    I definitely have noticed that the skin is more plastic-like in the newer graphics. I feel like the skin looks less detailed and more like a barbie doll. And along with baked in character model shadows being lightened or removed, it gives off a very strange illuminated feeling compared to the original.

    New Meteor is a great example of this

    You can see from this



    that the skin has pores. However it is very uniform. Overall its not that bad.

    The issue is that with barely any lightning it looks overly exposed. Maybe tweaking the shaders would fix this somewhat.

    Subsurface scattering would reduce the plastic look as well.
    (1)

  8. #18
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,154
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Somnolence View Post
    You can see from this



    that the skin has pores. However it is very uniform. Overall its not that bad.

    The issue is that with barely any lightning it looks overly exposed. Maybe tweaking the shaders would fix this somewhat.

    Subsurface scattering would reduce the plastic look as well.
    the cheeks are a little flushed, but that's in game now. I don't see pores.
    (0)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  9. #19
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,299
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MsQi View Post
    the cheeks are a little flushed, but that's in game now. I don't see pores.
    The lighting in that shot definitely overexposes it to the point you can barely see it, but adjusting the contrast makes it more obvious that the skin has (more?) texture now.

    (1)

  10. #20
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MsQi View Post
    the cheeks are a little flushed, but that's in game now. I don't see pores.
    Open image in new tab to see it at 100% zoom
    (1)

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