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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,101
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I wasn't fond of the previous changes they made to early dungeons' lighting either. Copperbell felt more claustrophobic as a result of the lighting changes, and I think Haukke got dimmer looking as well.
    (2)

  2. #2
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,618
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Iscah View Post
    Copperbell felt more claustrophobic as a result of the lighting changes, and I think Haukke got dimmer looking as well.
    A copper mine and a haunted mansion shouldn't feel claustrophobic and dim?
    (1)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,101
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by CidHeiral View Post
    A copper mine and a haunted mansion shouldn't feel claustrophobic and dim?
    To a degree, no, not if it makes the level feel disconcerting to play. Copperbell does actually use a lot of open spaces in the design.

    Haukke was more of a "this feels off now", particularly regarding the ground-floor ballroom. I haven't seen a comparison but I recall feeling like it was newly very dim.
    (0)