I am just going to quickly post a message to mark these pages filled with speculations for quick access when job trailers/media tour arrives. Just to gauge expectations vs reality.
I am just going to quickly post a message to mark these pages filled with speculations for quick access when job trailers/media tour arrives. Just to gauge expectations vs reality.
#FFXIVHEALERSTRIKE
- Seraphism is BAD.
- Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
- Give us back Rouse
- Make pet management rewarding.
I'm gonna be carefully optimistic with what its shown in the benchmark for Sge "toxikon 3" because Toxikon, Phlegma and Dosis are upgraded via the same trait but what we saw is the usual dosis and phlegma animations with the toxikon 3 as new animation which suggest that is its own standalone button. I hope that the new sch action is not just "aoe chain" and is something new because they could have done that with deployment tactics in a more elegant way.
The white mage spell is almost assuredly “Medica III.” The caster is using the same low level healing spell cast animation followed by Medica’s slight raise of the rod right after.
And it’s for similar reasons that I do not think Sage’s attack is “Toxikon III.” The caster’s movements do not match Toxikon II’s casting animation in the slightest, and there’s too much weight to the animation. What’s interesting and possibly a little unnerving is the animation has a lot more similarities with Eukrasian Diagnosis. The cast begins with the same raising of the arm before the sage brings their hand down to the ground, and the nouliths spinning above the target is strikingly similar to Eukrasian Diagnosis’ barrier application. If anything, it looks more like Diagnosis is being augmented into an attack. If I felt FFXIV had the capacity to be more creative, I’d almost wager that it could be a “de-barrier” attack, one you use to remove barriers from enemies.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
Plot twist, it's Eukrasian Dyskrasia, which turns it into a ground target aoe nuke/dot
Eukrasian dyskrasia creating an AOE DOT is about the only one I’d be fine with because it works with eukrasia
Ah yes, my favorite spell: “Good Bad”
It could be the Eukrasian version of a new attack spell.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
Now that people mentioned it, it might be Eukrasia related. (see the VFX motif similarities of Eukrasia, E.Diagnosis, & E.Prognosis)
Healers in ultimate you say?
Hold my clown nose and wig - Warrior mains
https://youtu.be/k65bhdogQKw
I dont think its the eukrasian version of another attack, if you see the trailer at 2:02 you can see how the action before the new attack is dosis and immediatly after the animation ends the nouliths go flying to perform the new attack
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.