
this is probably because they were made with the extra dye channel in mind. hopefully.I am actually happy with the character models we have, and I would be happy with just getting slightly less pixelly versions of some gear. I like the plainer textures on old gear over the high-detail ones we've had more recently, which tend to have so much detail up close that they just look like a mess from a distance, while the marks added for texture often don't dye properly and effectively make the item undyeable.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

