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  1. #31
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Frizze View Post
    Ice Mage is a bad example. The tooltips dont explain the umbral or astral stances at all - not on the spells and not on the traits. If you want to see what they do in game then you need to: get into a fight, cast an ice spell, not die, read the BUFF description during the 15 seconds the buff lasts, then either repeat everything for fire or transpose and read the fire buff description in your 15 seconds. And even then, astral fire doesnt tell you HOW MUCH it buffs damage - just that it increases damage and mana cost. Running out of mana in ~6 spells can feel bad for a newer player, so seeing that spamming ice means you never need to stop casting might feel like a logical conclusion. There is a brief tutorial pop up window that explains stance changing when you get transpose, but it doesnt explain the benefits. So the entirety of the game trying to help new THMs is a single tutorial/help screen popup that you get like 5 mins after you start leveling the class in the middle of dozens of other popups that many new players dont read because they are in the process of being overwhelmed with info. And again, all it explains is HOW to stance dance - not why you want to.
    As if the game is ever good at explaining anything. How many times have you researched something about the game, like GarlandTools or any wiki to find information that should've been in the game?

    If ice mage is a bad example, let's try another one: how many times have you seen a tank never use Arm's Length to slow down enemy attacks? Because they think slow = movement speed, not attack speed. And this goes both ways, not just sprouts, but veterans as well. Or WHM using cure 1 because of "freecure" trap? How many times have you seen tanks always use the second part of their AoE combo, but not the first? (i.e. WAR only use Mythril Tempest, but not Overpower) How about SAM's using only AoEs on bosses in raids because doing 123 is slower than their 1 + 2 aoe combo? Or heck, how many have they ever used Meikyo Shisui correctly on Gekko and Kasha for their buffs?

    The problem is that the game is good at describing essays. The moment a sprout sees a wall of text (like in Intervention from PLD) they will just give up and press buttons. I don't blame the sprouts, but the game is just not good at making things look simple.
    (1)

  2. #32
    Player
    JuicyHeals's Avatar
    Join Date
    Jun 2016
    Posts
    110
    Character
    Unknown Hobo
    World
    Malboro
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rehayem View Post
    As if the game is ever good at explaining anything. How many times have you researched something about the game, like GarlandTools or any wiki to find information that should've been in the game?

    If ice mage is a bad example, let's try another one: how many times have you seen a tank never use Arm's Length to slow down enemy attacks? Because they think slow = movement speed, not attack speed. And this goes both ways, not just sprouts, but veterans as well. Or WHM using cure 1 because of "freecure" trap? How many times have you seen tanks always use the second part of their AoE combo, but not the first? (i.e. WAR only use Mythril Tempest, but not Overpower) How about SAM's using only AoEs on bosses in raids because doing 123 is slower than their 1 + 2 aoe combo? Or heck, how many have they ever used Meikyo Shisui correctly on Gekko and Kasha for their buffs?

    The problem is that the game is good at describing essays. The moment a sprout sees a wall of text (like in Intervention from PLD) they will just give up and press buttons. I don't blame the sprouts, but the game is just not good at making things look simple.
    I consider a wall of text to be multiple paragraphs, if people can't be bothered to read 3 or 4 sentences then no wonder so many are lost hopes

    I mean I think the descriptions of skills are explained pretty simply it's more a case of people just not giving a shit
    (1)

  3. #33
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by JuicyHeals View Post
    I consider a wall of text to be multiple paragraphs, if people can't be bothered to read 3 or 4 sentences then no wonder so many are lost hopes

    I mean I think the descriptions of skills are explained pretty simply it's more a case of people just not giving a shit
    I agree and disagree. My text above usually speaks about sprouts, and let me tell you, new excited sprouts don't want to read, they just want to go pewpew. Today earlier I got Euphrosyne, and the AST healer used Horoscope, but never used Helios or Aspected Helios to upgrade the skill. Why? Because people don't read or don't want to read. This similarly happened when I had another AST while doing mentors (non-sprout) who had the same issue. When I asked why, they replied "oh, I didn't read my skill entirely"
    (0)

  4. #34
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,021
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rehayem View Post
    I agree and disagree. My text above usually speaks about sprouts, and let me tell you, new excited sprouts don't want to read, they just want to go pewpew. Today earlier I got Euphrosyne, and the AST healer used Horoscope, but never used Helios or Aspected Helios to upgrade the skill. Why? Because people don't read or don't want to read. This similarly happened when I had another AST while doing mentors (non-sprout) who had the same issue. When I asked why, they replied "oh, I didn't read my skill entirely"
    Unless they actually stated that they never read their skills (gods, please no, lol) or have displayed poor performance in general, it's usually alright to give them the benefit of doubt. 'Cause let's be real though: what damage/mechanic in Euphrosyne that really needs charged Horoscope when 9 out of 10 times a blast from Earthly Star every 60s would've just solved every required healings on its own? Also, seeing Horoscope as a free partywide 200p is a totally viable choice if that gets the job done.
    (0)

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