Quote Originally Posted by Anonymoose View Post
Can I get a little more context for what you mean by "seal"? It's admittedly been a minute since I played AST, so apologies if my jargon recognition is slipping, lol.

Are we talking about the "astrosigns" on the Arcana Gauge? (Lunar / Solar / Celestial)?

When I first saw them, I had actually just assumed they were meant to mirror the idea of solar, lunar, and rising signs in astrology calculations, but I should really check to make sure...
Yeah, I was talking about astrosigns! I only recently found out seals were in fact called astrosigns. Mostly just heard the player slang for it being called seals up to this point

Quote Originally Posted by Iscah View Post
Sun, moon and stars are the three "big" things to draw on for celestial-themed symbolism, unless you want to include a generic planet in there as well – though the game avoids addressing whether there are other planets in the local solar system, so they probably wouldn't go for that particular one.
Makes sense- I'm mainly trying to figure out the lore- the story behind astrosigns in the game. I'll likely be looking into astrology as a whole to better understand astrologian as I have something cooking that is far far more detailed than I initially anticipated. I think having a fourth astrosign would be interesting. Only issue is there are 6 cards and after having charting out basic information on them I realize that each astrosign was purposely placed onto specific cards. Though, that's not to say there is always potential of reworking this aspect as it is still a bit poorly defined in a lore sense.

Quote Originally Posted by Cleretic View Post
Yeah, there's not really lore about the seals per se, because they were added to AST after Heavensward when almost all its lore was written. The intention is pretty clearly 'this is the stuff that's in the sky that astrologians would divine by', though.

If I'm pressed to come up with a reason, it's probably like Moose said, a parallel to the signs used in astrology calculations. Or maybe the fact that it's always consistent means it's something more akin to the elements of astrological signs; the Balance just is a solar card, just like Cancer is a water sign.
Balance is indeed the fire card- I sort of figured solar is the sun. Maybe solar is also fire so balance is double fire? /hj

Quote Originally Posted by Anonymoose View Post
As a caveat we should probably also mention for completeness' sake that the lore for job-related abilities has gotten much thinner and vaguer since they started adding and removing them from the game every time bars got bloated or imbalanced. The first time they had to re-write a bunch of quest and flavor dialogue was a wake-up call on that front.
yeah it's kind of sad. Things do change, though for better or worse depends.
One thing I noticed when researching ast and some of their abilities and spells is how bare bones it can feel. I get that they want to make tooltips easier to read- but I feel like having a small blurb would give abilities and spells a bit more grounding in their own kit. There is more I want to say but I'm sleepy rn