One example for all. Final Fantasy XI. It was released in an abysmal state and it still worked well in the end. WoW was also released in a state that I (and many others) would define (and have defined) quite far from optimal.
Quite often publishers are stuck between the anvil and the hammer, and are given two options that are both bad business. Releasing the game as is, or breaking other deals (or running out of budget, which I don't think is the case for FFXIV, but it happens a lot in the market).
What doesn't help anyone is blindly accusing people on a personal and professional level without knowing anything much of what went on behind the scenes.
Pointing fingers at someone (that you don't know) and crying "boogeyman!" isn't exactly constructive of helpful in any way or form.
Not as armchair as you would think.



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