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  1. #1
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    5 honest questions about FF14 SE should ask itself if it wants to fix FF14

    Who are the core fans?
    What do they really, really want, really and expect?
    To what degree does this game fulfill their wants?
    How do the wants and expectations differ from both the current product and current future vision of the product?
    Finally, what does SE think the fans want and how are these thoughts different from what the fans really, really want?


    If the people who are calling the shots at SE can honestly ask themselves these questions and honestly answer them knowing they might not like any of the answers, then I think FF14 can be fixed.
    (0)
    No one expects the miquote inquisition!!!

  2. #2
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    Also:

    What's the meaning of life?

    And:

    Is asking what the 'fans' want really better than asking what 'non-fans' want?
    (0)

  3. #3
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    This game still has fans? I'm shocked.

    Still, there is a core audience that this game is, was, or should be designed for... that core audience (as well as FF fans who should probably make up a big chunk of that core audience) are the fans I was referring to.

    Asking what non-fans want (people who wouldn't touch a JRPG or an FF game anyways) would be counter-productive. That's why you've got to figure out who your core fans are first.
    (0)
    No one expects the miquote inquisition!!!

  4. #4
    Player
    Randis's Avatar
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    Mar 2011
    Location
    Narche
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    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    This game will profit more of a LARGE and happy player base than a small and happy hardcore fan base.
    (1)
    concept art - game development - Illustrations
    HD-Fortress.com

  5. #5
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Identifying the target is the first and foremost rule of marketing.
    Wanting to target "everyone" is the first and foremost fallacy in marketing.
    (3)

  6. #6
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    Mar 2011
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    honestly...
    its more
    1 who is target crowd
    2 how can we gave a fun game for said crowd


    and thats what they are doing is making the game better for their target audience.
    (0)

  7. #7
    Player
    PeppinoTuna's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    125
    Character
    Cia Kjioo
    World
    Famfrit
    Main Class
    Paladin Lv 91
    Who are the core fans?
    The players who moved from FFXI and are too stubborn to move back because they sold everything they had on the auction, or gave it all to friends.
    What do they really, really want, really and expect?
    Quests, chocobos, new game content, and better skill graphics. And I think I read somewhere that someone wants some sort of Creepy Crawler machine. I don't know what was up with that suggestion...
    To what degree does this game fulfill their wants?
    It's more entertaining than MSN instant messaging.
    How do the wants and expectations differ from both the current product and current future vision of the product?
    It was released prematurely. Think of it like giving birth. SE is sitting in the hospital bed, pumped up on drugs while FFXIV is in the nursery receiving vital upgrades. It's under that UV light with the Frank Sinatra sunglasses on.
    Finally, what does SE think the fans want and how are these thoughts different from what the fans really, really want?
    I think SE knows that everyone wants quests and chocobos and more game content and better skill graphics, but actually following through will take time because as noted before, the baby is still in the nursery.
    If the people who are calling the shots at SE can honestly ask themselves these questions and honestly answer them knowing they might not like any of the answers, then I think FF14 can be fixed.

    I think they already have a good idea of what needs to be done and if there is a problem or better method, that is what these forums are for.
    (1)
    Last edited by PeppinoTuna; 03-31-2011 at 05:50 PM.
    Piracy

  8. #8
    Player
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    Mar 2011
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    they did agg quests.... ppl too picky and didn't like the ones that were added. Thats not SE fault really. You guys are expecting mirocles. It takes a mnth or so to make a 2 min cut screen. and thats adter the 1 mnth of planing and writing the senarios.
    (0)

  9. #9
    Player
    Evangela's Avatar
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    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Who are the core fans?
    --- before the game release, SE thought they can beat WoW so their core customers are everyone but they failed

    What do they really, really want, really and expect?
    --- their goal went from "beat WoW" to "fix this damn game"

    To what degree does this game fulfill their wants?
    --- this failure shouldn't get more than 2 out of 10 from what SE expected

    How do the wants and expectations differ from both the current product and current future vision of the product?
    --- like I said, their goal went from "beating WoW" to "fix this damn game", then their next goal should be.... hmm... making new impact with another expansion set? or develop a new game with XIV engine? who know

    Finally, what does SE think the fans want and how are these thoughts different from what the fans really, really want?
    --- their ego... try to create something new is good. but if you fail you should try it again. do NOT release the damn unfinished job!
    (0)

  10. #10
    Player
    Gromph's Avatar
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    Mar 2011
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    Gridania
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    28
    Character
    Clarke Vion
    World
    Durandal
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by gifthorse View Post
    Also:

    What's the meaning of life?
    42.

    Sorry i can't resist
    (0)

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