1 - This requires the DRK to use Eventide whilst stood on a raised platform. On flat ground? Tough luck. We're just delaying the inevitable by a second or two.
2 - Assuming Eventide is off CD and used by the DRK for that particular voke. For a decent premade, just a regular voke is more than enough to wipe out a team while still enabling you to get out perfectly safetly, without the drop to 1HP.
Useful to kill the DRK but it's very situational and only beneficial in a very particular set of circumstances. It would make yourself a nuisance for the DRK, but not change the game to the extent that it would stop the premade.
Given their forward dash, they can approach with minimal opportunity to launch a targeted attack against them. DNC's animation makes it the most easily countered so I tend to see it used far less - usually it's RPR for the super short CD, no warning, and easy teleport in and out. Generally, if you see the DRK coming to the front of the group, you can be pretty sure the RPR is on their way too.
"Hopefully your team has enough people left to mount a counter attack" ... in reality - no.
Never happens, even with a good team who do show positional awareness.
When the game begins, awareness of the presence of a premade is limited - only a very few who are currently spamming and are aware that a premade are currently queuing or that are so familiar with the regular premades that they can recognise them instantly from appearance alone will identify them fast enough to avoid the initial attack. Anyone else tends to find out after the first team wipe. They attack and wipe out an unawares random team 1. They attack and wipe out an unawares random team 2.
By this point, both random teams are aware of the premade and that their use of Guard won't save them, but by then it's often too late. Already the premade has built a significant BH advantage. With a proportion of your team dead following subsequent attacks and at a BH disadvantage, lauching a viable counter attack without the assistance of the other random team is extremely unlikely.
I was talking more of the use of WAR against the premade, rather than their use of it against us. Like MNK, it often only delays the inevitable.
In terms of 'don't clump up to begin with', a basic knowledge of map layout is enough to know that's not 100% possible in every situation.
Obviously to use it defensively means being super well-prepared and for that reason, yes, baiting is perfectly plausible and a huge annoyance given the immensely long CD time of the LB. Which only goes to show the level of desperation that such games have reached when this is one of the few options available to stand any chance of defending your team through such attacks.


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