TO BE FAIR, a lot of the reworks are a result of the Trust NPCs not able to do crazy mechanics so the reworks were there to ensure they could be done with Trusts. RIP in peace Sohr Khai, your final boss will be sorely missed. ;_;7


TO BE FAIR, a lot of the reworks are a result of the Trust NPCs not able to do crazy mechanics so the reworks were there to ensure they could be done with Trusts. RIP in peace Sohr Khai, your final boss will be sorely missed. ;_;7
...Was it really that exciting? Aside from the collapsing platform gimmick, Hraesvelgr only had divebomb attacks, exploding add summons, and the dragon heads/orbs that slowly follow you around. The current version actually makes you do stuff as a team and alludes to the mechanics that you'll face when dealing with Nidhogg at the Final Steps of Faith as well as serving as a retroactive reference to Dragonsong Reprise's mechanics.



That was the boss change I hated the most. The platforms were one of my favorite MSQ boss gimmicks and made that fight very memorable.
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