Controllers haven't had issues with hotbar space for years now. Between cross hotbars, W cross hotbars, and RB/R1 switching, you have more slots than most PC setups need.
Controllers haven't had issues with hotbar space for years now. Between cross hotbars, W cross hotbars, and RB/R1 switching, you have more slots than most PC setups need.

Til 6/8 are shared hotbars and people can't use double tap for combat because it causes pain after doing it for some time. Changing to any hotbar that isn't linked to expandedcontrols causes more room for error, more wipes, etc. It's critical in high end content to not be accidentally provoking or wasting a swift cast when you meant to hit something else. Or switch to a bar and push a button then switch bar again only to realize the game decided to not execute the action that was input by the player. So now rotation is messed up, possibly multiple times per encounter lowering dmg output and leaving the door wide open for raid wiping mistakes
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