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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I think the easiest and most common sense consolidation should be:

    Any skill that is a **direct** requirement for another: Should be the same dynamically changing button.

    See: Dragoon High Jump - Mirage Dive

    AST: Draw and Play should be the same button,

    Which would include the basic 1-2-3 buttons. They do nothing but add bloat. vs a single dynamic button.
    (5)
    Last edited by Deceptus; 02-19-2024 at 06:26 AM.

  2. #2
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Deceptus View Post
    I think the easiest and most common sense consolidation should be:

    Any skill that is a **direct** requirement for another: Should be the same dynamically changing button.

    See: Dragoon High Jump - Mirage Dive

    AST: Draw and Play should be the same button,

    Which would include the basic 1-2-3 buttons. They do nothing but add bloat. vs a single dynamic button.
    You cannot do this to HJ, they tried mid EW and it was then hotfixed (twice I think?) followed by a complete reversion for a VERY good reason, if you want to consolidate skills at least know the consequences associated with it.
    You are calling things bloat but don't even know the consequences it brings. HJ and Mirage are NOT bloat there is a very good reason why they are separate buttons.
    I don't play enough AST but I also think you would want to be able to redraw not just blindly throw cards without being able to redraw.
    Consolidating can be good (see Minor Arcana) but you have to be very sure of what you're doing or it ends up hurting the job.
    (0)

  3. #3
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ZiraZ View Post
    You cannot do this to HJ, they tried mid EW and it was then hotfixed (twice I think?) followed by a complete reversion for a VERY good reason, if you want to consolidate skills at least know the consequences associated with it.
    You are calling things bloat but don't even know the consequences it brings. HJ and Mirage are NOT bloat there is a very good reason why they are separate buttons.
    I don't play enough AST but I also think you would want to be able to redraw not just blindly throw cards without being able to redraw.
    Consolidating can be good (see Minor Arcana) but you have to be very sure of what you're doing or it ends up hurting the job.
    Redraw is its own separate button. There's no reason why Draw/Play should be separate.
    (0)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  4. #4
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,614
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    I love how the first page of this forum currently has threads complaining that the game is too dumbed down and threads asking for the game to be dumbed down. Hats off to the devs that have to make sense of it all.

    (7)

  5. #5
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,312
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CidHeiral View Post
    I love how the first page of this forum currently has threads complaining that the game is too dumbed down and threads asking for the game to be dumbed down. Hats off to the devs that have to make sense of it all.
    Going from pressing 1 2 3 to pressing 1 1 1 isn't really dumbing the game down much... And if they do it, they can bring in more skills to the freed up action bar slots that make it more complex. SAM and DRG are probably the two best examples of it, as SAM has 7 buttons to do what could be done with 3 for the single target combos, and they could replace those 4 buttons with new things.Same with DRG which has 7 buttons for it's single target combos that could be done with 2... Opening up room for 5 new skills.
    (1)

  6. #6
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,614
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    Going from pressing 1 2 3 to pressing 1 1 1 isn't really dumbing the game down much... And if they do it, they can bring in more skills to the freed up action bar slots that make it more complex.
    (1)

  7. #7
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by CidHeiral View Post
    I love how the first page of this forum currently has threads complaining that the game is too dumbed down and threads asking for the game to be dumbed down. Hats off to the devs that have to make sense of it all.
    Quote Originally Posted by CelestiCer View Post
    The contrast is uncanny, I see Healer players who wish to do a bit more even a slither... and ironically we have others wanting something like DPS Melee's be more towards what Healer players are complaining about...
    I really fail to see the logic as well...

    On one hand? players believe Mechanics increases PvE combat complexity, when Square shown* zero intention to do so, unless it's Ultimate... Of which is not for everyone. Players counter-suggest this with Job-Depth as optionality? and get shut-down, or worse? Suggestions to make the homogenized Jobs? that much more simplified.

    - Increased Hitboxes
    - Melee uptime made a Joke
    - Buff and Shielding radius are massive
    - Job homogenizations
    - The 2-min-meta
    - Bosses teleporting to center of arena more
    - One button rotation Jobs either GCD or OGCD

    And it's not enough apparently. We have players in this thread who aren't max level on certain Jobs and suggest those to be pruned based on Combo filler?... I have a hard time taking that serious as many can't find me serious cause Kaiten ( hehe I shoved that in there )

    Whenever I played an MMO and i see a Job I like and the game decides to " streamline it " the gameplay suffers, it becomes stale, shallow, and bland. Many will like it for its comfiness? but it ultimately makes the game-play easier, with the companies promise to improve upon that new empty-gap they made in Jobs... Which they never do. Old features replaced? for the sake of no New once worth mentioning or none at all. Fondness for the game dies, MMO in and MMO out, now I finally end up here and I see it again with XIV... Different game? same thing. Consolidating Bloat is fine, if its sensible... Combo Button compressing as the first solution players can think of, to me is not what improves the game it, just makes it comfier for the sake of comfiness.

    " Optimizing how Comfy the game can be shouldn't be the definition of improved gameplay "
    (4)
    Last edited by CelestiCer; 02-20-2024 at 01:48 AM. Reason: Lots of typos

  8. #8
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    As BLM Mao has lots space left overs on bars for more spells. For now. Mao nots sure if will stay that way when DT comes out and maybe is more spells. Mao will wait and see.
    (1)

  9. #9
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Honestly, I think that merging 1-2-3 combos is great if the vacant keybinds are used to add stuff that actually interacts with the said combo or other filler actions (as opposed to yet another 120s action).

    Of course, this doesn't apply to the jobs that have branching combos because there's decision making over there.
    (1)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,799
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Exactly, 1-2-3 isn’t button bloat, another 1000+ potency oGCD on a 2 minute CD you press in the burst window and fish for crits on is button bloat

    I’d rather lose hyosha ranryu than lose NIN’s 1-2-3 for example
    (1)

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