Quote Originally Posted by Aravell View Post
It's incredibly funny that people try and attribute the success of ShB and EW to the massively simplified job design as if job design is the only thing that those expansions offered.

Perhaps you should remember that ShB had a fantastic story that a lot of people highly rated and EW is the climax of 10 years of story build-up. That explains the success of the game more than the simplified job design.
I love it because it just doesn't pass the smell test at all. Are we all really supposed to believe that a ton of people were going like "Whoah, they removed the DPS buttons from the healers down to 1 spam spell and a uniform 30s DoT! Time to start playing this MMO now, healers are fixed!"
Of course not, they didn't. You can apply this for any job that was changed going into ShB, the reality is that the other parts of the game are what drew people to it, and just as many of these ShB/EW players hate the way healers/tanks/etc play. The gameplay changes had nothing to do with its success.