Focus. The main idea is of a beastiary and locator. @DrWho2010. While I recognize that the hunting log has morphed into the hunt system, at "endgame" what's the point of the experience system. In fact, all these content what's the point of doing fates, leve's, etc. Once experience is capped, which is the best part of role playing games, that is to say unlocking level and abilities, it becomes only a gear grind which is like 1% the enjoyment of getting a level or new ability. The "drops" tokens to buy mostly useless stuff from "nut" npcs arent worth it, and I've already geared up at that point. In Fact, its insulting to make me buy gear again I've already bought for "glam".

As an "endgame" player the only incentive for me as a omni-job player is to help everything become easier. If there a system where I don't have to grind out everything and leve, hunt log, etc can make "gathering items" especially animal drops with their low drop rates. I don't really care about the "economy" since I do 98% of everything by myself.