Server space is limited and expensive. They can't store data for an infinite amount of objects with coordination data.When I see "design" of Large house being a small crumpled room filled with various details taking the square area of ground floor in Small house, can't shake the feeling it's a little bit of wasted potential.
If developer will increase each of the houses maximum capacity by some fixed amount, I'm starting to think NOTHING AT ALL will change: It will just allow more details for builds in Large houses while not allowing to move these crumpled designs into the Smalls. Dev time and resources wasted, I dare to say desired impact missed, then "geez you're never happy smh my head" replies.
Has there been any argument why making all interiors able to get the same size/storage is bad idea to suggest?
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