Agreed with all of this. With what the poster said above, it did seem like The Feast had this kind of system. Healers kept people alive and were very important for winning. Tanks would CC and use mit and lockdown a target while the DPS burned them down and the DPS did countdown callouts to coordinate.

Unfortunately, this kind of group effort has been stripped down so effectively working as a team is literally just timing LBs and going after the target with no purify/guard or low MP. Some people can't even do that right with 3/4 button skills so expecting more than that is just...yeah. It seems like they wanted this games' PvP to be more casual friendly so I guess that's why its as shallow as it is now. They succeeded in that regard by making it more accessible but anyone who wanted PvP to be a substitute for endgame or challenge is playing the wrong game here. Light Party matches in voice chat is really the closest you're ever going to get to that.

They don't even give us decent ranked rewards anymore because people who never cared or played the mode in the past complained about it.