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  1. #1
    Player

    Join Date
    Dec 2023
    Posts
    15
    Agreed with all of this. With what the poster said above, it did seem like The Feast had this kind of system. Healers kept people alive and were very important for winning. Tanks would CC and use mit and lockdown a target while the DPS burned them down and the DPS did countdown callouts to coordinate.

    Unfortunately, this kind of group effort has been stripped down so effectively working as a team is literally just timing LBs and going after the target with no purify/guard or low MP. Some people can't even do that right with 3/4 button skills so expecting more than that is just...yeah. It seems like they wanted this games' PvP to be more casual friendly so I guess that's why its as shallow as it is now. They succeeded in that regard by making it more accessible but anyone who wanted PvP to be a substitute for endgame or challenge is playing the wrong game here. Light Party matches in voice chat is really the closest you're ever going to get to that.

    They don't even give us decent ranked rewards anymore because people who never cared or played the mode in the past complained about it.
    (0)

  2. #2
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    "PVP need higher skill ceiling"

    This is true, and idc really how they do it.

    Quote Originally Posted by YouWereIndicted View Post
    It seems like they wanted this games' PvP to be more casual friendly so I guess that's why its as shallow as it is now. They succeeded in that regard by making it more accessible but anyone who wanted PvP to be a substitute for endgame or challenge is playing the wrong game here.
    Pretty much. The keep making it difficult for veterans and experienced player to win against newbies and inexperienced. All the PvP knowledge doesn't matter if you don't have a cc effect and your enemy can press 1 button to heal your perfectly executed burst combo. PvP needs to be more punishing if you play poorly.
    (2)

  3. #3
    Player

    Join Date
    Dec 2023
    Posts
    15
    Quote Originally Posted by Commander_Justitia View Post
    "PVP need higher skill ceiling"

    This is true, and idc really how they do it.



    Pretty much. The keep making it difficult for veterans and experienced player to win against newbies and inexperienced. All the PvP knowledge doesn't matter if you don't have a cc effect and your enemy can press 1 button to heal your perfectly executed burst combo. PvP needs to be more punishing if you play poorly.
    I guess sometimes I have to remind myself that the casual playerbase is the majority and that is the way they will move towards. But yeah, it is much easier for 1 person to bring down a whole team causing a snowball than it is for 1 person to essentially "carry."

    The fact Miracle of Nature still exists seems like a testament of how they want this games' PvP to move towards in terms of skill, haha.
    (1)

  4. #4
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by YouWereIndicted View Post
    The fact Miracle of Nature still exists seems like a testament of how they want this games' PvP to move towards in terms of skill, haha.
    Avatar checks out. Superior Imp gameplay.

    (3)