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  1. #201
    Player
    OliverQ's Avatar
    Join Date
    Aug 2023
    Posts
    190
    Character
    Olyvar Queen
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SieyaM View Post
    Also just going to link the Everquest Magician relic quest for people that think they want a grind.
    https://everquest.allakhazam.com/db/...html?quest=760
    I actually loved the EQ epic quests. I did several of them (especially Cleric) multiple times.
    (0)

  2. #202
    Player Orinori's Avatar
    Join Date
    Dec 2022
    Posts
    55
    Character
    Eden Luminas
    World
    Malboro
    Main Class
    Miner Lv 90
    Quote Originally Posted by DisasterGayofCrisis View Post
    Please don't try to gaslight me. I even said, in this very thread, I enjoyed what I've done with Eureka and various other side content, I enjoy doing dungeons so even the ARR relic quests weren't a big deal. Again, I am still waiting to hear what is lost by not tying one specific thing to exploratory zones when there are still a ton of other rewards and reasons to play in these zones, so again what is lost? Why is the longer timesink the more reasonable choice for relics as opposed to just doing roulettes? Because again, the content isn't harder or more demanding in the way ultimates are, they're just more of a time sink.
    Late to this but since they aren't giving what you want:

    1) You cannot pre-complete previous Relic Steps like you can with the 1,500 tomes. This meant that on release day you had new goals and objectives to complete and a motivation to stay in game with something to chase.

    2) This game objectively has no end-game content for people that enjoy the MMO side of an MMORPG. It barely has content for the RPG side. Getting these few quests each couple patches means a lot for some of us who actually enjoy having an RPG in our MMORPG in which we feel like our character is progressing, and our goals are being neared.

    3) It feels good to accomplish a task that took a lot of investment to complete, be it time or energy or skill. I have an attachment to every single other Relic in my armoire. Each one has memories attached to it, ones I farmed with friends, ones I farmed out of spite, ones I farmed with weird self-imposed challenged, ect. With this current relic it feels no different than opening a vendor window and buying a level 1 copper sword.

    4) It is a RELIC weapon. They literally have their own rarity. They were, by design, intended to be a long time-intensive grind as their entire reason for existing. We already have Tome Weapons. With this current setup there is literally no reason for Relics to exist any longer and they may as well just delete them from the game as all it does is induce conflict between people who want everything handed to them instantly for free, and people who enjoy MMORPGs.

    5) No one said it had to be tied to an exploratory zone, they just said that 1500 tomes was stupid and boring, which it is. There are a million cool things they could do, but saying "oh it used to be bad so this extreme overreaction change is perfect" is completely disconnected from reality.
    (9)

  3. #203
    Player Orinori's Avatar
    Join Date
    Dec 2022
    Posts
    55
    Character
    Eden Luminas
    World
    Malboro
    Main Class
    Miner Lv 90
    Quote Originally Posted by Deceptus View Post
    Tome grind lets me play at MY pace in the content I choose, not the alternate route CBU3 decides to gatekeep the relics behind.

    Result? I do roulettes to get my tomes and in doing so help other people with what they need.

    If you saved tomes before or are no-lifing all of them in a week, you have no business complaining about how easy they are to get. That's on you. You chose to do that.

    Bozja and Eureka can't be unsynced and they're largely dead content now.
    I played the game for less than 3 hours this month that the final relic tier dropped. I had enough tomes passively just for being online and helping a couple friends with some side content to purchase the relic on release day. That is not "no lifing" thats pathetic lmao
    (8)

  4. #204
    Player
    Jargal's Avatar
    Join Date
    Oct 2021
    Posts
    35
    Character
    Jargal Ganbold
    World
    Behemoth
    Main Class
    Viper Lv 100
    Quote Originally Posted by Orinori View Post
    I played the game for less than 3 hours this month that the final relic tier dropped. I had enough tomes passively just for being online and helping a couple friends with some side content to purchase the relic on release day. That is not "no lifing" thats pathetic lmao
    I really believe Yoship's biggest mistake was to advertise the game as "an MMO that respects your time" without specifying and elaborating for people with few brain cells, to a point which the AFKers distorted and twisted its meaning, taking this argument to a whole new level to a point where "respecting people's time" entails killing any endgame activity and variety of content.

    Pretty much, the ones that are satisfied with EW's relic "progression" format, want the easiest way to get ALL of the rewards because otherwise, having just a little bit more fleshed out and varied system of relic progression would mean they wouldn't be able to get all 19 weapons as fast as possible, shortening the amount of time they want to basically go back into AFKing or not playing the game.

    Newsflash for them, no one was putting a gun to their heads to grind all and every single relics back when the progression meant something, the game is not disrespecting your time by having a little bit more thought and depth to a content, you could still grind your relic at your pace. But to disregard everyone else that wants a bit more from the endgame casual/midcore scene for your own personal time is damaging to the game.

    They wouldn't give two shits about relic grinding if the weapons was just a bland looking without any effect, they just want a flashy glam that requires zero brain cells to get.

    Only in FFXIV there's such a community with a parcel that celebrates paying monthly to not play, other MMO companies and devs would have their heads on spikes by their playerbase for taking content depth away from its community.
    (1)

  5. #205
    Player
    jadeharley's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    110
    Character
    Jade Harley
    World
    Adamantoise
    Main Class
    Dancer Lv 100
    This seems like mostly a fighting thread, but I'll add my feedback that I would prefer older-style, harder relics.

    My ideal system looks like ARR books except the objectives are closer to those in Wondrous Tails.

    I look forward to Dawntrail, and hope the new exploration content will satisfy the wants of endgame players!
    (1)

  6. #206
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jargal View Post
    I really believe Yoship's biggest mistake was to advertise the game as "an MMO that respects your time" without specifying and elaborating for people with few brain cells, to a point which the AFKers distorted and twisted its meaning, taking this argument to a whole new level to a point where "respecting people's time" entails killing any endgame activity and variety of content.

    Pretty much, the ones that are satisfied with EW's relic "progression" format, want the easiest way to get ALL of the rewards because otherwise, having just a little bit more fleshed out and varied system of relic progression would mean they wouldn't be able to get all 19 weapons as fast as possible, shortening the amount of time they want to basically go back into AFKing or not playing the game.

    Newsflash for them, no one was putting a gun to their heads to grind all and every single relics back when the progression meant something, the game is not disrespecting your time by having a little bit more thought and depth to a content, you could still grind your relic at your pace. But to disregard everyone else that wants a bit more from the endgame casual/midcore scene for your own personal time is damaging to the game.

    They wouldn't give two shits about relic grinding if the weapons was just a bland looking without any effect, they just want a flashy glam that requires zero brain cells to get.

    Only in FFXIV there's such a community with a parcel that celebrates paying monthly to not play, other MMO companies and devs would have their heads on spikes by their playerbase for taking content depth away from its community.
    Its wild to see people finally speaking up when i called alot of this years ago and flamed relentlessly for it. Im just glad people are starting to wake up finally
    (3)

  7. #207
    Player
    EorzeaWanderer's Avatar
    Join Date
    Dec 2020
    Posts
    145
    Character
    Ellen Sjasaris
    World
    Malboro
    Main Class
    Bard Lv 100
    Quote Originally Posted by Orinori View Post
    1) You cannot pre-complete previous Relic Steps like you can with the 1,500 tomes. This meant that on release day you had new goals and objectives to complete and a motivation to stay in game with something to chase.
    This pre-completion aspect is really the #1 disappointment for me and feels like such a fundamental design mistake.
    (3)

  8. #208
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    405
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    Why do people insist on calling our additional tome weapon the relic? EW just didn't have a relic for some reason it's weird, I hope they fix it in DT.
    (4)

  9. #209
    Player
    Bladedance87's Avatar
    Join Date
    Sep 2017
    Location
    Limsa Lominsa
    Posts
    45
    Character
    Yureka Light
    World
    Lich
    Main Class
    Blue Mage Lv 80
    Casual player: hehe
    (0)

  10. #210
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,913
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    For a moment prior last step implementation, I thought they were going to 'surprise' us with something that's not just 'another 1,500 tomes lmao' because the Wondrous Tail a week prior specifically did not exclude the 2 liner 500 causality reward when they actually had done exactly that before Majestic step. Turns out it's just an extra normal trial with very unoriginal BGM. It's something at least... but not much.

    ---

    All of these just to appeal "people who bails as soon as the game demands something more nuanced/quits when not given reward soonafter" (as per Yoshi-P mentioned, paraphrased). Let that sink in.
    (0)

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