
I agree, an HD upgrade FOR NOW is fine, but they need to overhaul the hair and include physics down the line, I'm so tired of looking at 2-d plastic looking hair and Nintendo 64 hands and feet, it looks horrendous in cut scenes up close...TL;DR
Times change and the game needs to change accordingly, if we are going to have prettier faces we will also need better bodies with round elbows, thighs, knees and toes.
The hair clipping will look really shabby with better graphics so they should seriously take the need to work on a solution, hair weight would be ideal and it could also be used in clothing, everything is stiff in this game, skirts look like iron sheets when sitting.



Great post!There are several unfortunate issues arising with the baked cloth sims in this game that have nothing to do with the lack of real time physics. Chief among them being cloaks and capes cutting into the floor during regular combat stances of several jobs, which is a result of cloth physics being simulated in a void rather than with a ground collider plane:
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I have no idea why they thought that was a smart move, because characters mostly stand on the ground without a hole directly behind them.
I also want to raise the issue of capes generally looking pretty bad in this game due to shoddy cropping and bad alignments:
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Add to that the general inability to combine most shields or greatswords with most actual armor due to insane clipping with shoulderplates (which with actual physics wouldn't be fixed, but instead break the WoL's back) - which along with Chakrams cutting into long (and therefore most) chest pieces in the game is an issue only Lalas, male Roes and male Hroths (who have a bunch of issues of their own) are close to immune to. Every other character model including male Midlander and catgirls are just not able to wear a significant amount of armor in this game without unnecessary amounts of clipping on jobs that should be made for wearing those types of armor. These and most clipping issues are not necessarily physics issues and often can't be satisfyingly fixed with better physics. They are the result of careless design.
Yeah. This issue really came to head for me when I started taking screenshots for a possible webcomic. No matter how I tried, some things would always look bad. It's held everything back because I don't want to put out a comic that'll look crappy to anyone who doesn't play FFXIV.
Last edited by Kacho_Nacho; 01-22-2024 at 04:28 AM.

Yea, I can see that. People (using some friends of mine for example) complain the game is old and so are the graphics and get turned off investing in the game at this point which is so sad because I have been playing since 1.0 back in 2010 and it's such an incredible game with a long history, it just needs to be upgraded not just graphical wise but past that as well, physics, weather, dynamic skybox, ray-tracing options, etc.Great post!
Yeah. This issue really came to head for me when I started taking screenshots for a possible webcomic. No matter how I tried, some things would always look bad. It's held everything back because I don't want to put out a comic that'll look crappy to anyone who doesn't play FFXIV.
The hair is being updated with everything else in the graphical update. I wouldn't expect a physics update to the level people here are asking for due to the technical requirements. The same people demanding realistic physics would be complaining their toaster melts every time they're in a populated area.
Side note, people should be careful what they wish for with the clipping complaints. WoW players did the same thing and made the problem substantially worse. Instead of dealing with a little shoulder pad clipping sometimes the shoulders look like shit all the time now because the devs "solved" the problem by making them hover ten feet off the character.

Thanks for the reply! Absolutely, and please don't misinterpret me, these things I would love to see are more so upgrades, not super advanced. Yoshi always set that expectation with the community to not expect Horizon Forbidden West graphics, etc. but I do think improvements can and should be made, at least to an extent. Not just physics but improved weather(weather effects), maybe dynamic skybox(instead of 2-d clouds), would LOVE options for ray-tracing(OMFG imagine doing the dungeons and light can bounce around), as well as maybe utilizing the SSD capabilities in current gen consoles like breaking down barries zones finally?The hair is being updated with everything else in the graphical update. I wouldn't expect a physics update to the level people here are asking for due to the technical requirements. The same people demanding realistic physics would be complaining their toaster melts every time they're in a populated area.
Side note, people should be careful what they wish for with the clipping complaints. WoW players did the same thing and made the problem substantially worse. Instead of dealing with a little shoulder pad clipping sometimes the shoulders look like shit all the time now because the devs "solved" the problem by making them hover ten feet off the character.
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