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  1. #1
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kalaam View Post
    We really ended up in the very situation they tried to get away from. It must be pretty frustrating for the devs as well.
    I mean, until spell/skill speed directly benefits cooldowns, the devs stop the 2m meta and snapshotting especially for DoTs, and add other stats like E.G. elemental shaman having mastery that caused it to repeat the GCD multiple times on a single cast, while also making crit not exponential in scaling, there is always going to be a BIS with very, very little wiggle room.

    Hell, the devs have gone out of their way to make it so a BLM can't stack crit in a spell speed build. The devs are also knowledgeable enough to not really put that much skill speed on scouting gear so they're definitely aware of how classes play. They either refuse to, or outright can't, fix the problem. Even something as basic as moving crit scaling to direct hit while removing the mini-crit that is dhit would at least open up some options.

    Quote Originally Posted by Chasingstars View Post
    it will be funny if skillspeed is reasonably viable on them like it is on samurai
    I wouldn't say sks is reasonably viable on SAM. You have 3 sweet spots, which is certainly more than most classes, but you otherwise build for a crit/dhit/det build. This is a lot more than, say, a SMN that basically builds for 2.46-2.48, but is nowhere close to a BLM that has at least 5 optimized sweet spots ranging from a fire 4 cast time of sub-2.5 all the way up to I want to say 2.72.

    I hope to be wrong, but I am expecting to not be. The devs struggle to make viable builds beyond crit/dhit/det and, after 5 years of this being the meta, I'm truly not expecting anything different on a build that is probably going to shoot for somewhere adjacent to NIN's playstyle, so relatively higher APM meaning a lot of oGCDs.
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  2. #2
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    703
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Taranok View Post
    I mean, until spell/skill speed directly benefits cooldowns, the devs stop the 2m meta and snapshotting especially for DoTs, and add other stats like E.G. elemental shaman having mastery that caused it to repeat the GCD multiple times on a single cast, while also making crit not exponential in scaling, there is always going to be a BIS with very, very little wiggle room.

    Hell, the devs have gone out of their way to make it so a BLM can't stack crit in a spell speed build. The devs are also knowledgeable enough to not really put that much skill speed on scouting gear so they're definitely aware of how classes play. They either refuse to, or outright can't, fix the problem. Even something as basic as moving crit scaling to direct hit while removing the mini-crit that is dhit would at least open up some options.



    I wouldn't say sks is reasonably viable on SAM. You have 3 sweet spots, which is certainly more than most classes, but you otherwise build for a crit/dhit/det build. This is a lot more than, say, a SMN that basically builds for 2.46-2.48, but is nowhere close to a BLM that has at least 5 optimized sweet spots ranging from a fire 4 cast time of sub-2.5 all the way up to I want to say 2.72.

    I hope to be wrong, but I am expecting to not be. The devs struggle to make viable builds beyond crit/dhit/det and, after 5 years of this being the meta, I'm truly not expecting anything different on a build that is probably going to shoot for somewhere adjacent to NIN's playstyle, so relatively higher APM meaning a lot of oGCDs.
    Hmm fair, I just remember the last I heard you could do a speed build with like 1% less damage as sam. Although tht was earlier in endwalker.

    Also they do go out of their ways in other ways at least in endwalker for how they give stats to gear. Like more often than not the gear with speed baked into it is feet and hand slots, maybe legs if caster/healer. At least from my experience.
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    Last edited by Chasingstars; 01-21-2024 at 09:01 AM. Reason: minor fix