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  1. #1
    Player
    CidHeiral's Avatar
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    Dec 2021
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    1,549
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    His statement was referring to the two minute meta. He was basically saying "we did this because you asked for it and we're not going to flip flop back and forth on it every expansion so make up your minds." You can't have a different set of job abilities for every type of player so your post doesn't make any sense in the context of what he was talking about.
    (15)

  2. #2
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by CidHeiral View Post
    His statement was referring to the two minute meta. He was basically saying "we did this because you asked for it and we're not going to flip flop back and forth on it every expansion so make up your minds." You can't have a different set of job abilities for every type of player so your post doesn't make any sense in the context of what he was talking about.
    The issue is he never confirmed this with the community and the Synergy meta was fine, iirc they changed a lot of the game, including how we do dammage due to the servers being ass cheeks, it's also why we lost enmity. Like a lot of these issues could be solved if he didn;t always take all the fluff questions about housing and emotes and other stuff....... like let's be fr.
    (5)

  3. #3
    Player
    yoshinoharu's Avatar
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    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    Quote Originally Posted by CidHeiral View Post
    His statement was referring to the two minute meta. He was basically saying "we did this because you asked for it and we're not going to flip flop back and forth on it every expansion so make up your minds." You can't have a different set of job abilities for every type of player so your post doesn't make any sense in the context of what he was talking about.
    The 2 minute meta is actually a result of them trying to make everything for everyone.

    The 2 minute meta is a result of a loud chunk of the community complaining that the game's too hard and it's difficult to align everything. There were people complaining that 90 second jobs were a giant pain. Ultimately, rather than identifying that the issue was with players trying to get involved in content that was specifically not designed for them, they caved and made everything easier in the name of accessibility. Adhering to buff alignment was never an issue for midcore or casual content and it only really mattered once you hit Savage. The 2 minute meta was just the start of a concerted effort to do the exact opposite of what I said, and trying to cater to everyone rather than just saying 'Hey, it's okay that you're not good at buff alignment, you don't really need it for the type of content that you are doing anyway and it's something you can just work on getting better at.'
    (9)

  4. #4
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by yoshinoharu View Post
    The 2 minute meta is actually a result of them trying to make everything for everyone.

    The 2 minute meta is a result of a loud chunk of the community complaining that the game's too hard and it's difficult to align everything. There were people complaining that 90 second jobs were a giant pain. Ultimately, rather than identifying that the issue was with players trying to get involved in content that was specifically not designed for them, they caved and made everything easier in the name of accessibility. Adhering to buff alignment was never an issue for midcore or casual content and it only really mattered once you hit Savage. The 2 minute meta was just the start of a concerted effort to do the exact opposite of what I said, and trying to cater to everyone rather than just saying 'Hey, it's okay that you're not good at buff alignment, you don't really need it for the type of content that you are doing anyway and it's something you can just work on getting better at.'
    I remember when MCH got changed, when it literally just needed the main combo to not be RNG and wildfire only needed like 3 more seconds added onto it. But no we get an entire re-work.
    (3)

  5. #5
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,549
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by yoshinoharu View Post
    The 2 minute meta was just the start of a concerted effort to do the exact opposite of what I said, and trying to cater to everyone rather than just saying 'Hey, it's okay that you're not good at buff alignment, you don't really need it for the type of content that you are doing anyway and it's something you can just work on getting better at.'
    lolwut? The two minute meta was the result of feedback from hardcore raiding parse goblins. It wasn't casuals complaining about raid buff timings.
    (22)

  6. #6
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by CidHeiral View Post
    lolwut? The two minute meta was the result of feedback from hardcore raiding parse goblins. It wasn't casuals complaining about raid buff timings.
    No it was more casual players. One of the biggest issues was clearing really basic fights due to people not understanding how to start a rotation. I remember having to tell people not to use AoE's to start their rotations back in the day or people not understanding how tanks had a dps rotation and none dps rotation. Or DPS just outright not using buffs or not even having cross class buffs. A lot of which was an issue due to how much SE didn't want to give a proper tutorial to the new players back then and now.
    (11)

  7. #7
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by strawberrycake View Post
    No it was more casual players. One of the biggest issues was clearing really basic fights due to people not understanding how to start a rotation. I remember having to tell people not to use AoE's to start their rotations back in the day or people not understanding how tanks had a dps rotation and none dps rotation. Or DPS just outright not using buffs or not even having cross class buffs. A lot of which was an issue due to how much SE didn't want to give a proper tutorial to the new players back then and now.
    I have a hard time believing this since no amount of low DPS would have caused any kind of wipe in regular content, only in Savage or up does this really become an issue where not using raid buffs or using them out of time would cause any problems. I also don't think anyone is really worried about openers in regular content.
    (4)

  8. #8
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by SieyaM View Post
    I have a hard time believing this since no amount of low DPS would have caused any kind of wipe in regular content, only in Savage or up does this really become an issue where not using raid buffs or using them out of time would cause any problems. I also don't think anyone is really worried about openers in regular content.
    You assume wiping is the only way to lose my guy, we used to time out runs because people dead ass didn;t understand the game back in the day xD And with no cross DC and cross server, you just had to deal. And openers in the Sense of starting with An AoE, like I stated, is bad, Tanks not holding aggro and understanding what enmity is, is bad, which lead to time outs. And were a regular occurrence. This ofc has gotten better, around stormblood, but trusts has made it kinda poop again.
    (2)

  9. #9
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by strawberrycake View Post
    You assume wiping is the only way to lose my guy, we used to time out runs because people dead ass didn;t understand the game back in the day xD And with no cross DC and cross server, you just had to deal. And openers in the Sense of starting with An AoE, like I stated, is bad, Tanks not holding aggro and understanding what enmity is, is bad, which lead to time outs. And were a regular occurrence. This ofc has gotten better, around stormblood, but trusts has made it kinda poop again.
    I have been playing since ARR and not once has a run ever timed out, maybe I am just extremely lucky but with all those years using the DF it has never happened. One of us is either having a non-typical experience or is just exaggerating for effect. Again using an AOE on single target would slow down the run sure, but not enough to run out a 90 minute timer, and I cannot remember a tank having so much trouble with enmity management that it caused continuous wipes to either, it is almost always a matter of reminding them to turn on stance.

    Edit: I do remember one instance of a timer running out, it was Final Steps of Faith, before the nerf. I was WHM at the time and they made it impossible to heal since the arena was so large and mechanics made players spread to far too remain in range of the healer.
    (2)

  10. #10
    Player
    Kaedys's Avatar
    Join Date
    Oct 2021
    Posts
    92
    Character
    Kaedys Kor
    World
    Exodus
    Main Class
    Red Mage Lv 99
    Quote Originally Posted by yoshinoharu View Post
    Adhering to buff alignment was never an issue for midcore or casual content and it only really mattered once you hit Savage. The 2 minute meta was just the start of a concerted effort to do the exact opposite of what I said, and trying to cater to everyone rather than just saying 'Hey, it's okay that you're not good at buff alignment, you don't really need it for the type of content that you are doing anyway and it's something you can just work on getting better at.'
    Why would people in midcore and casual content care about buff alignment? For that matter, shifting to a 2-minute meta means even more of our total damage output is fundamentally dependent on buff alignment, and more specifically on not drifting CDs. If the 2-minute meta did anything, it hurt less hardcore players that aren't as solid on their rotation and/or don't pay as much attention to their CDs and avoiding drift.

    The 2-minute meta was very VERY clearly for the hardcore crowd. Casual content, half the time people just fire off their CDs whenever they feel like it, or forget about them altogether. The 2-minute meta in casual content is functionally the "on pull" meta, and nothing about CD usage on the pull changed in EW (the cooldown of a skill doesn't matter in the slightest when it's the first usage of it in that boss fight). The net effect of the 2-minute meta change was rewarding hardcore players that focus heavily on buff alignment and avoiding drift, punishing midcore players they aren't quite as good at doing that, and doing basically nothing at all to casual players that didn't and still don't pay attention to alignment or drift.
    (3)

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