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  1. #31
    Player
    Ryskim's Avatar
    Join Date
    Dec 2013
    Location
    Garlemald
    Posts
    105
    Character
    Sigmund Galt
    World
    Tonberry
    Main Class
    Reaper Lv 100
    I'm still not sure wth is a job like Pictomancer doing in the game. It feels so out of place. They had so many other options to choose from.

    Probably the most unpopular job ever created. Geomancer or Chemist were the way to go. Viper is nice and would not change it.

    Also, why the fck they made BST a limited job? I was so excited about it and well... at least we have it I guess. BST is really something I'm looking forward to.
    (2)
    Last edited by Ryskim; 01-16-2024 at 01:44 PM.

  2. #32
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    No. Corsair is cool, but I enjoy Viper's presentation and fighting style a lot more than the aesthetics of Corsair would be, and of three job options between Pictomancer, Green Mage and Geomancer, Pictomancer is definitely one that brings most 'new' things to the game, while also standing out more and, most importantly, actually fitting into its role as mDPS best out of all three, since Geomancer is much closer to a healer and Green Mage is a job that appeared like twice in entire series and could only cast 'protect' and similar things.

    I don't think either can be discounted just yet though I can absolutely see Corsair coming as physical ranged, rather than scouting; being a physical version of RDM maybe. And Geomancer could be fifth healer, whenever that time comes. Still, I'm personally glad we got the jobs we got, over those two.
    (0)

  3. #33
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,918
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Geomancer? yes
    Cosair? yes but I also don't mind viper, I think viper looks cool

    I think I'd take Geo/cosair over the other two, because I wanna be a pirate but I'd also love a proper stone/areo caster.

    I'm likely bias against Picto because I really dislike it's design, I already dislike the summoner rework, but like the "caster" design and gameplay, so knowing that picto is likely the last caster for a long while is just a massive disappointment to me personally
    (2)

  4. #34
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vandso View Post
    Corsair using sword and pistol, Geomancer using dual bells
    Yes or no?
    The names of the jobs do not matter as much as the weapon they were to be designed around. There is a bit of contrast with these two new jobs coming to FFXIV in the sense that Pictomancer couldn't be anything other than a job based on Relm. While a dual sword user could have been called Corsair, Viper, or anything else they could have thought up.

    What you're actually saying with Corsair is you wanted a job that uses a sword plus pistol combo, and in that sense my response is no. That's not what I would rather have. PLD, NIN, DRK, RDM, SAM, GNB all use variations of swordsmanship. That is a total of six jobs. And MCH, BRD, and even GNB again to a certain extent all use marksmanship skills. I wanted something truly different, and not just another variation of something that already exists in this game.

    As a huge Questes Trepe, Indiana Jones, and Castlevania fan, I had high hopes for a whip user as the next melee job. I felt the game was primed for the implementation of this weapon. The vampiric themes for some of the encounters found inside Pandemonium along with the new areas we will be visiting captured all three of these perfectly. That is something that would have got me super hyped for DT. I did not care what they called this job. I just wanted the whip and all the glamour possibilities that came with it for my character.

    Anywho, since that opportunity is lost now I'm just going to have to wait to see what they do with some of my current favorite jobs.
    (2)

  5. #35
    Player
    Grawlog's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    1
    Character
    Grawlog Toffmerlsyn
    World
    Jenova
    Main Class
    Warrior Lv 90
    Geomancer would have been cool, but I’m most bummed about not getting Corsair. Viper looks like it’ll still be cool, though.
    (2)

  6. #36
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by LynxDubh View Post
    I'm good with either Viper or Corsair. But, Green Mage is my fave job and they did us dirty with that clover tease. So I'm bummed we did not get a Green Mage with a mace, nature/plant magic, and dots. Pictomancer feels like it should have been a limited job, and they need to work on the VFX, but I don't mind it as a job.
    I mean it makes sense. Green Mage isn't a damage dealing Caster in FFXII and FFTA2. It only has buff/debuff spells and none of them are plant/nature based or even do DoTs.
    I could see them making Green Mage a shield healer at some point (since they use Protect and Shell), with its main gimmick being "Oil ensures Casters do more damage, Tranq ensures Dex Jobs do more damage, Leap ensures Maim Jobs do more damage, etc."
    (0)

  7. #37
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,641
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by LynxDubh View Post
    Cuz I love the Ivalice games, I like green, and I love enhancing and enfeebling effects. I grew an affinity when it was a new thing and have wanted to see more ever since. And it had a bit of a druidic spin in Tactics A2 and I liked that.

    People latch onto weird stuff. People have come out and said Pictomancer was their fave job when only Relm in VI had it and an appearance in Bravely Default. And before it was a glorified Blue Mage of the three there were in VI.
    Even if Green Mage did get added, it would almost certainly have no resemblance to the singular example of Green Mage from TA:2. Debuffs are largely non-existent in XIV. Dancer, a job that is most strongly associated with debuffs, was given 0 debuff application out of the entirely useless Phys Ranged Role Actions (minus the very occasional Head Graze for interruption). DOTs have only ever been culled and have literally never been built upon even for the Summoner that once was a DOT DPS. It's far more likely that Green Mage would be something entirely new. Seems a lot more likely that it would've been something like the Dancer of casters--low personal DPS, but prominent use of buffs to compensate.
    (2)

  8. #38
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,486
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Geomancer? Yeah, probably, but I kind of already resigned to them being a cameo-only job (like Necromancer and Thief) ever since Swallow's Compass was created. Interestingly enough, not because "I want an earth/wind/water caster" (I would have preferred them as a healer) but because I think the Feng Shui aspect would have made for a more interesting gameplay mechanic/job gauge where the actual direction you are facing when casting/using abilities plays a factor, maybe used in conjunction with ground fields to be set with different healing/support effects. People tend to get hung-up on Geomancer's being reliant on what terrain they are standing on when they also can pull heavily from Feng Shui aspects. After seeing how homogenized and polarized healers are, I don't think I even want to see them as a healer now either. I would like to note that I found the arguments of "GEO would just use the same elements of CNJ! Redundant!" amusing when Pictomancer has been shown to also "cast" stone and blizzard among other things in their own manner and nobody bats an eye about those spells already being in the game. Naturally, because they add their own flavor to them with their own additional aesthetics and tricks. Geomancer could have achieved the same thing with Yin Yang and Trigram special effects for example, but I digress...

    Have no interest in Corsair, seemed like a longshot (pun not intended). Likewise, no interest in Viper, so to me you could take or leave either job.
    (0)
    Last edited by Cidel; 01-16-2024 at 06:30 PM.

  9. #39
    Player
    DisasterGayofCrisis's Avatar
    Join Date
    Dec 2023
    Location
    Ul'dah
    Posts
    50
    Character
    Yrsa Wind-strider
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    Ehhh I kinda prefer what we got over Corsair and Geomancer. I can see the appeal of Corsair as I am also sick of sword classes but scouting gear being dedicated to one job kinda sucks and I'd rather not have a class that is RNG based on luck draws, I feel that'd work better as a limited job. It would also be hard to justify it as a melee class.

    For geomancer or green mage it's also kinda hard, we just got SGE with EW so adding another healer when the last caster job was RDM, which came out 6 years ago because both are healer coded. Geomancy specifically is already stated to be Hingan white magic and I can see the appeal of a caster that turns white magic into offense focus instead of support, the issue is THAT'S RDM, that's the entire point of RDM who focused on using the more offensive aspects of white magic to create a balance with black magic.

    Honestly if we do get geomancer I'd rather that become the first tank caster instead of another healer or a dps solely because it'd be way more interesting and we have the perfect class teacher for that with Gosetsu showing us a new way to use magic and strength training.
    (0)
    Last edited by DisasterGayofCrisis; 01-16-2024 at 06:43 PM.

  10. #40
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Thinking about it, GEO would probably work as a Limited Job of sorts. Your attacks and spells change depending on where you're currently standing + the weather.
    (0)

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